Opener Lab

APISM vs TRACE

See which word leaves you with the easier game.

TRACE leads in the previous complete six-turn benchmark

These game-length figures come from the previous complete opener benchmark against its 2,354-answer snapshot, ranked by average guesses among games solved within six. Its answer snapshot and continuation policy are separate from today's solver recommendations.

The same solver played from both openers. TRACE has the lower average in games solved within six: 3.53 guesses to 3.65 for APISM.

Looking only at the opening row, TRACE has higher entropy (5.82 bits versus 4.60). That describes first-guess separation, not the full solve on its own.

MetricAPISMTRACE
Elimination91.8%96.8%
Information4.60 bits5.82 bits
Avg remaining194 words76 words
Avg turns3.653.53
Win rate99.9%99.9%
TierCS

What to expect from the first guess

OutcomeAPISMTRACE
First-turn solve* 0% 0.04%
At least one green 25.6% 42.1%
Any green or yellow 80.1% 89.2%
Whole row gray 19.9% 10.8%
Worst case answers left 469 254

*Treating every word in the possible-answer list as equally likely.

A fully gray row is rarer with TRACE: it happens 10.8% of the time, against 19.9% for APISM.

APISM is not on the possible-answer list, so it cannot solve the game on turn one here. It can still be a useful guess.

How these two openers fit together

APISM and TRACE overlap on a single letter (A), so the pair tests 9 different letters between them.

Played back to back, APISM then TRACE earns 8.70 bits of information in total, 2.88 bits more than the better word manages alone.

Past Wordle answers

  • APISM: Has not been a past Wordle answer in this site's history.
  • TRACE: Answer to the puzzle on December 15, 2021.