Opener Lab
AUDIO vs SLART
See which word leaves you with the easier game.
These game-length figures come from the previous complete opener benchmark against its 2,354-answer snapshot, ranked by average guesses among games solved within six. Its answer snapshot and continuation policy are separate from today's solver recommendations.
The same solver played from both openers. SLART has the lower average in games solved within six: 3.55 guesses to 3.73 for AUDIO.
Looking only at the opening row, SLART has higher entropy (5.63 bits versus 4.61). That describes first-guess separation, not the full solve on its own.
Against 1,858 past Wordle answers, SLART left the smaller first-guess group on 67% of dates; AUDIO did so on 33%, with the rest tied.
| Metric | AUDIO | SLART |
|---|---|---|
| Elimination | 92.1% | 96.3% |
| Information | 4.61 bits | 5.63 bits |
| Avg remaining | 185 words | 88 words |
| Avg turns | 3.73 | 3.55 |
| Win rate | 99.8% | 100.0% |
| Tier | C | A |
Head to head on past answers
We tried both openers against 1,858 past Wordle answers and counted which one left fewer possibilities after the first guess.
Across those answers, AUDIO left an average of 185 candidates and SLART an average of 88.
The most recent test was Wordle #1857 on July 20, 2026, when the answer was DIVER. AUDIO came back ⬛⬛🟨🟨⬛ and kept 49 words in play. SLART came back ⬛⬛⬛🟨⬛ and kept 224 words.
What to expect from the first guess
| Outcome | AUDIO | SLART |
|---|---|---|
| First-turn solve* | 0.04% | 0% |
| At least one green | 24.1% | 40.8% |
| Any green or yellow | 91.9% | 89.3% |
| Whole row gray | 8.1% | 10.7% |
| Worst case answers left | 441 | 252 |
*Treating every word in the possible-answer list as equally likely.
A fully gray row is rarer with AUDIO: it happens 8.1% of the time, against 10.7% for SLART.
SLART is not on the possible-answer list, so it cannot solve the game on turn one here. It can still be a useful guess.
Planning the second guess
After AUDIO
All five letters miss 8.1% of the time, leaving 192 words in play. Of the 689 follow-ups checked here, SETER leaves the fewest possible answers on average (4.5).
Its most common result is 🟨⬛⬛⬛⬛, which shows up 18.7% of the time and leaves 441 possibilities. Of the 871 follow-ups checked here, TARSE leaves the fewest possible answers on average (12.4).
After SLART
All five letters miss 10.7% of the time, leaving 252 words in play. Of the 751 follow-ups checked here, DUNCE leaves the fewest possible answers on average (6.9).
How these two openers fit together
AUDIO and SLART overlap on a single letter (A), so the pair tests 9 different letters between them.
Played back to back, AUDIO then SLART earns 8.58 bits of information in total, 2.95 bits more than the better word manages alone.
Past Wordle answers
- AUDIO: Answer to Wordle #802 on August 30, 2023. SLART would have come back ⬛⬛🟨⬛⬛ that day, leaving 120 possible answers.
- SLART: Has not been a past Wordle answer in this site's history.
Common questions
- Which is a better starting word: AUDIO or SLART?
- In the previous complete benchmark, SLART has the lower average in games the solver finished within six: 3.55 guesses versus 3.73 for AUDIO. The same solver played from both words.
- What does entropy mean for AUDIO vs SLART?
- Entropy measures the information in the distribution of feedback outcomes. AUDIO records 4.61 bits and SLART records 5.63 bits. SLART has the higher score, so its feedback distribution separates the possible answers more effectively on average. Entropy describes the opening row; it does not by itself predict how many guesses a game will take.
- How do AUDIO and SLART score against past Wordle answers?
- Across 1,858 past Wordle answers, AUDIO left fewer possible answers than SLART on 33% of days, SLART did better on 67%, and the rest were ties. On average, AUDIO left 185 candidates after the first guess and SLART left 88.