Opener Lab

CARLE vs SMART

See which word leaves you with the easier game.

Tied in the previous complete six-turn benchmark

These game-length figures come from the previous complete opener benchmark against its 2,354-answer snapshot, ranked by average guesses among games solved within six. Its answer snapshot and continuation policy are separate from today's solver recommendations.

The six-turn results are effectively tied: when the same solver plays from each word, CARLE averages 3.56 guesses and SMART averages 3.56 in games solved within six.

Looking only at the opening row, CARLE has higher entropy (5.76 bits versus 5.25). That describes first-guess separation, not the full solve on its own.

MetricCARLESMART
Elimination96.7%94.8%
Information5.76 bits5.25 bits
Avg remaining77 words124 words
Avg turns3.563.56
Win rate99.9%100.0%
TierAB

What to expect from the first guess

OutcomeCARLESMART
First-turn solve* 0% 0.04%
At least one green 43.9% 37.1%
Any green or yellow 89.1% 84.6%
Whole row gray 10.9% 15.4%
Worst case answers left 258 363

*Treating every word in the possible-answer list as equally likely.

A fully gray row is rarer with CARLE: it happens 10.9% of the time, against 15.4% for SMART.

CARLE is not on the possible-answer list, so it cannot solve the game on turn one here. It can still be a useful guess.

How these two openers fit together

CARLE and SMART share 2 letters (A, R). Played as a pair they cover 8 distinct letters, which still gives the second word room to do useful work.

Played back to back, CARLE then SMART earns 8.43 bits of information in total, 2.67 bits more than the better word manages alone.

Past Wordle answers

  • CARLE: Has not been a past Wordle answer in this site's history.
  • SMART: Answer to the puzzle on November 13, 2021.