Opener Lab

ALERT vs CARLE

See which word leaves you with the easier game.

CARLE leads in the current bounded six-turn policy

Both words are in the current screen of 182 openers, tested against 2,360 answers. Exact misses rank first; average guesses among wins break ties.

The same solver played from both openers. CARLE has the lower average in games solved within six: 3.46 guesses to 3.50 for ALERT.

Looking only at the opening row, CARLE has higher entropy (5.76 bits versus 5.74). That describes first-guess separation, not the full solve on its own.

One thing ALERT does better is damage control. Its worst feedback pattern leaves 204 possible answers, while CARLE can be left staring at 258.

MetricALERTCARLE
Elimination96.9%96.7%
Information5.74 bits5.76 bits
Avg remaining74 words77 words
Avg turns3.503.46
Missed in six00
Win rate100.0%100.0%
Tier (first turn only)AA

What to expect from the first guess

OutcomeALERTCARLE
First-turn solve* 0.04% 0%
At least one green 32.2% 43.9%
Any green or yellow 91.4% 89.1%
Whole row gray 8.6% 10.9%
Worst case answers left 204 258

*Treating every word in the possible-answer list as equally likely.

A fully gray row is rarer with ALERT: it happens 8.6% of the time, against 10.9% for CARLE.

CARLE is not on the possible-answer list, so it cannot solve the game on turn one here. It can still be a useful guess.

How these two openers fit together

ALERT and CARLE share 4 of their 5 letters (A, E, L, R), so as a pair they only cover 6 distinct letters. Treat them as alternatives rather than partners, because playing both wastes most of the second guess.

Played back to back, ALERT then CARLE earns 7.42 bits of information in total, 1.65 bits more than the better word manages alone.

Past Wordle answers

  • ALERT: Answer to the puzzle on March 6, 2025.
  • CARLE: Has not been a past Wordle answer in this site's history.