Possible answer Not used yet B tier for first-turn info

CAIRN

CAIRN is on the solver's possible-answer list and has no appearance in our globally completed Wordle history.

Meaning and pronunciation

Pronunciation: /kɛən//kɛ(ə)ɹn//keːn/

Noun

A rounded or conical heap of stones erected by early inhabitants of the British Isles, apparently as a sepulchral monument.

Noun

A pile of stones heaped up as a landmark, to guide travelers on land or at sea, or to arrest attention, as in surveying, or in leaving traces of an exploring party, etc.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Scots cairn, from Scottish Gaelic càrn, from Old Irish carn, from Proto-Celtic *karnos, from Proto-Indo-European *ḱerh₂- (“horn”).

Source: Wiktionary (CC BY-SA)

How it sounds

One syllable Say it KEHRN.

In a sentence

The Cairn terrier is a relatively small dog, with Scottish origins.
© tatoeba.org contributor WarsawWill (CC BY 2.0 FR)

Use CAIRN in a puzzle

As an opener, it rules out about 95.4% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How CAIRN performs as a guess

CAIRN is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 86.5% of games, misses completely in 13.5%, and leaves about 111 possible answers on average.

In the previous complete opener benchmark, it ranks #340 of 14,855 openers, averaging 3.58 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe CAIRN used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.37 Entropy (bits)
111 Avg remaining
0.04% Exact match
95.4% Avg ruled out

As an opening guess: previous benchmark

How CAIRN performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.58 Avg guesses
99.92% Solved within six
0.70 Spread of game lengths
#340 Rank among openers
Opening with CAIRN left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.58 average. It ranks #340 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
75
3 guesses
1,046
4 guesses
1,043
5 guesses
172
6 guesses
15

Composition

5/5 unique
2 vowels
Common:
AINR

Feedback chances

Any hit (G/Y)
86%
Green tile
38%
All gray
14%

Example solver route

R O A T E
C A R R Y
C A I R N

One example route used by the solver.

This solver benchmark reaches CAIRN in 3 guesses.

Feedback distribution

CAIRN can come back 127 different ways. These are the most likely, and how many of the possible answers give each one:

321 answers
211 answers
195 answers
118 answers
100 answers
92 answers
87 answers
71 answers
59 answers
54 answers
51 answers
48 answers
47 answers
47 answers
42 answers
41 answers
38 answers
36 answers
34 answers
32 answers
31 answers
31 answers
30 answers
26 answers
23 answers
22 answers
21 answers
21 answers
16 answers
16 answers

Letter-value totals

Base letter-value totals for CAIRN; these do not show whether either game accepts the word.

Scrabble

C3A1I1R1N1
Total: 7 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing CAIRN

What the solver recommends next for each way the board can respond to CAIRN.

Quick reference

Largest feedback groups after playing CAIRN:

13% chance
Suggested:
STOLE
9% chance
Suggested:
TOUSE
8% chance
Suggested:
SLATE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

13.5% →
STOLE 6.03 bits
8.9% →
TOUSE 5.44 bits
8.2% →
SLATE 5.76 bits
4.9% →
SOLDE 4.86 bits
4.2% →
STOLE 4.58 bits
3.9% →
TOUSE 5.02 bits
3.6% →
BEAST 4.55 bits
3.0% →
STOLE 5.10 bits
2.5% →
PORTE 3.82 bits
2.3% →
RIVET 4.33 bits

Research on CAIRN

Game-tree analysis and word research for CAIRN, with an explanation for each figure.

Optimal play

Opening with CAIRN, a proven-optimal strategy averages 3.61 guesses and ranks #311 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.74 guesses at best and is rank #226 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.58, at or below the proven-optimal 3.61, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
CAIRN sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0).