Accepted guess Not a possible answer C tier for first-turn info

DIKEY

DIKEY is accepted as a guess but is not on the solver's possible-answer list.

No dictionary definition for DIKEY is recorded in our sourced data.

Meaning and pronunciation

We do not have a sourced definition for this word yet.

Check DIKEY on Wiktionary or report a missing entry.

Use DIKEY in a puzzle

As an opener, it rules out about 90.9% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How DIKEY performs as a guess

Wordle accepts DIKEY as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 80.5% of games, misses completely in 19.5%, and leaves about 215 possible answers on average.

In the previous complete opener benchmark, it ranks #9,673 of 14,855 openers, averaging 3.75 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe DIKEY used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.36 Entropy (bits)
215 Avg remaining
0.0% Exact match
90.9% Avg ruled out

As an opening guess: previous benchmark

How DIKEY performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.75 Avg guesses
99.96% Solved within six
0.69 Spread of game lengths
#9,673 Rank among openers
Opening with DIKEY left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.69 means those games clustered within about 0.69 of a guess of the 3.75 average. It ranks #9,673 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
36
3 guesses
799
4 guesses
1,239
5 guesses
264
6 guesses
15

Composition

5/5 unique
2 vowels
Common:
EI

Feedback chances

Any hit (G/Y)
80%
Green tile
37%
All gray
20%

Feedback distribution

DIKEY can come back 78 different ways. These are the most likely, and how many of the possible answers give each one:

462 answers
400 answers
196 answers
186 answers
160 answers
99 answers
77 answers
70 answers
54 answers
49 answers
41 answers
36 answers
34 answers
31 answers
31 answers
29 answers
28 answers
27 answers
27 answers
26 answers
23 answers
21 answers
19 answers
19 answers
18 answers
17 answers
14 answers
11 answers
10 answers
10 answers

Letter-value totals

Base letter-value totals for DIKEY; these do not show whether either game accepts the word.

Scrabble

D2I1K5E1Y4
Total: 13 points

Words With Friends

Total: 12 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing DIKEY

What the solver recommends next for each way the board can respond to DIKEY.

Quick reference

Largest feedback groups after playing DIKEY:

19% chance
Suggested:
ROAST
17% chance
Suggested:
SLART
8% chance
Suggested:
SLANT

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

19.5%
ROAST 6.10 bits
16.8%
SLART 5.87 bits
8.3%
SLANT 5.61 bits
7.8%
SOLAR 4.67 bits
6.7%
SOLAR 4.92 bits
4.2%
SAINT 4.45 bits
3.2%
SLANT 4.77 bits
2.9%
ROAST 4.42 bits
2.3%
SONAR 4.62 bits
2.1%
LEARE 4.43 bits

Research on DIKEY

Game-tree analysis and word research for DIKEY, with an explanation for each figure.

Optimal play

Opening with DIKEY, a proven-optimal strategy averages 3.75 guesses and ranks #7,844 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with DIKEY can guarantee a solve within six guesses.

Our six-turn simulation says 3.75; proven optimal play reaches 3.75. The fixed strategy accounts for the difference.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT).