Past Wordle answer Possible answer Accepted guess C tier for first-turn info

USING

Yes, USING was the Wordle answer on December 16, 2021 (Wordle #180).

Meaning and pronunciation

Pronunciation: /ˈjuː.zɪŋ//ˈju.zɪŋ/

Verb

present participle and gerund of use

Noun

use; utilization

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

How it sounds

Two syllables, stress on the first syllable Say it YOOZIHNG.

Related meanings

Synonyms exploitation

In a sentence

Why are you using that?
© tatoeba.org contributor sundown (CC BY 2.0 FR)
I think they are using you.
© tatoeba.org contributor katalex (CC BY 2.0 FR)

Use USING in a puzzle

As an opener, it rules out about 89.4% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: December 16, 2021 (#180).

See the full page for that puzzle: December 16, 2021 (#180).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How verification and withdrawal work

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How USING performs as a guess

USING is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 73.5% of games, misses completely in 26.5%, and leaves about 254 possible answers on average.

In the previous complete opener benchmark, it ranks #7,747 of 14,855 openers, averaging 3.72 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe USING used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.25 Entropy (bits)
254 Avg remaining
0.04% Exact match
89.4% Avg ruled out

As an opening guess: previous benchmark

How USING performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.72 Avg guesses
99.96% Solved within six
0.70 Spread of game lengths
#7,747 Rank among openers
Opening with USING left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.72 average. It ranks #7,747 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
41
3 guesses
851
4 guesses
1,211
5 guesses
230
6 guesses
19

Composition

5/5 unique
2 vowels
Common:
INSU

Feedback chances

Any hit (G/Y)
74%
Green tile
19%
All gray
26%

Example solver route

R O A T E
S L I M Y
U S I N G

One example route used by the solver.

This solver benchmark reaches USING in 3 guesses.

Feedback distribution

USING can come back 75 different ways. These are the most likely, and how many of the possible answers give each one:

632 answers
285 answers
180 answers
164 answers
136 answers
99 answers
87 answers
86 answers
66 answers
59 answers
47 answers
44 answers
40 answers
39 answers
31 answers
28 answers
26 answers
23 answers
23 answers
19 answers
18 answers
16 answers
14 answers
14 answers
12 answers
12 answers
11 answers
10 answers
9 answers
9 answers

Letter-value totals

Base letter-value totals for USING; these do not show whether either game accepts the word.

Scrabble

U1S1I1N1G2
Total: 6 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing USING

What the solver recommends next for each way the board can respond to USING.

Quick reference

Largest feedback groups after playing USING:

27% chance
Suggested:
CARLE
12% chance
Suggested:
STALE
8% chance
Suggested:
RATEL

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

26.5% →
CARLE 6.19 bits
12.0% →
STALE 5.74 bits
7.6% →
RATEL 5.31 bits
6.9% →
CLOTE 5.29 bits
5.7% →
TALER 5.12 bits
4.2% →
TRACE 5.11 bits
3.6% →
GLARE 5.32 bits
3.6% →
SHUTE 4.31 bits
2.8% →
CATER 4.42 bits
2.5% →
STALE 4.12 bits

Research on USING

Game-tree analysis and word research for USING, with an explanation for each figure.

Optimal play

Opening with USING, a proven-optimal strategy averages 3.77 guesses and ranks #9,097 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.89 guesses at best and is rank #3,900 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.72, at or below the proven-optimal 3.77, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
USING sits in the common band of the wordfreq scale, appearing about 295 times per million words of written English; the band marks it as an everyday word almost every player will know.
Dominant sense
Lancaster raters associated it most strongly with touch (2.8 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).