Possible Past Wordle answer Accepted guess B tier for first-turn info

ACUTE

Yes, ACUTE has been the Wordle answer on December 26, 2021 (Wordle #190) and June 26, 2026 (Wordle #1833).

Meaning and pronunciation

Pronunciation: /əˈkjuːt//əˈkjut/

Adjective

Brief, quick, short.

“It was an acute event.”

Adjective

High or shrill.

“an acute accent or tone”

Noun

A person who has the acute form of a disorder, such as schizophrenia.

Noun

An acute accent (´).

“The word ‘cafe’ often has an acute over the ‘e’.”

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Late Middle English acute (“of a disease or fever: starting suddenly and lasting for a short time; of a humour: irritating, sharp”), from Latin acūta, from acūtus (“sharp, sharpened”), perfect passive participle of acuō (“to make pointed, sharpen, whet”), from acus (“needle, pin”). The word is cognate to ague (“acute, intermittent fever”).

Source: Wiktionary (CC BY-SA)

How it sounds

Two syllables, stress on the second syllable Say it UHKYOOT.

Rhymes with SHOOT ROUTE FRUIT FLUTE BRUTE

Related meanings by dictionary sense

adjective

having or experiencing a rapid onset and short but severe course

acute appendicitis
the acute phase of the illness
acute patients

Opposites for this sense: chronic.

adjective

extremely sharp or severe

acute pain
felt acute annoyance

Synonyms for this sense: intense.

adjective

having or demonstrating ability to recognize or draw fine distinctions

an acute observer of politics and politicians

Synonyms for this sense: sharp, keen, piercing, penetrating, discriminating.

adjective

of an angle; less than 90 degrees

Opposites for this sense: obtuse.

adjective

ending in a sharp point

Synonyms for this sense: sharp.

adjective

of critical importance and consequence

an acute (or critical) lack of research funds

noun

a mark placed above a vowel to indicate pronunciation

Open English WordNet, 2025 edition, CC BY 4.0. Source dictionary. Senses are kept separate; no puzzle appearance is assigned to a meaning without evidence.

In a sentence

You have very acute hearing.
© tatoeba.org contributor CM (CC BY 2.0 FR)
Her hearing is particularly acute.
© tatoeba.org contributor sundown (CC BY 2.0 FR)

Use ACUTE in a puzzle

As an opener, it rules out about 95.6% of possible answers.

Wordle status

Answer chance: possible. Roughly 14.96% within a year (about 1 in 7), under the model through 2026-11-05. This is an estimate, not a publisher forecast. How this is calculated.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Earlier benchmark pool

Yes

Membership in the preserved uniform benchmark; it is not a future eligibility rule.

Past Wordle answer

Used 2 times

Past Wordle answer: December 26, 2021 (#190); June 26, 2026 (#1833).

See the full page for each puzzle: December 26, 2021 (#190); June 26, 2026 (#1833).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

Reported player results

Voluntary self-reported sample, not representative of all players. Solver scores do not measure human difficulty. Small or complementary cells stay private.

Wordle #1833 · June 26, 2026

Not enough publishable evidence yet. The minimum is 10 reports per protected group; complementary suppression can also withhold a larger group.

Wordle #190 · December 26, 2021

Not enough publishable evidence yet. The minimum is 10 reports per protected group; complementary suppression can also withhold a larger group.

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ACUTE in Connections

1 recorded appearance in completed main-edition puzzles through . A category label alone does not establish a word's meaning.

How ACUTE performs as a guess

ACUTE is a possible answer, so it would solve about one game in 2,392 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 90.1% of games, misses completely in 9.9%, and leaves about 106 possible answers on average.

In the previous complete opener benchmark, it ranks #3,800 of 14,855 openers, averaging 3.65 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe ACUTE used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.24 Entropy (bits)
106 Avg remaining
0.04% Exact match
95.6% Avg ruled out

As an opening guess: previous benchmark

How ACUTE performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.65 Avg guesses
99.87% Solved within six
0.72 Spread of game lengths
#3,800 Rank among openers
Opening with ACUTE left 3 of the snapshot's answers unsolved after six guesses. A spread of 0.72 means those games clustered within about 0.72 of a guess of the 3.65 average. It ranks #3,800 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
78
3 guesses
902
4 guesses
1,149
5 guesses
204
6 guesses
17

Composition

5/5 unique
3 vowels
Common:
AETU

Feedback chances

Any hit (G/Y)
90%
Green tile
33%
All gray
10%

When ACUTE is useful later

No standout example in the positions tested. All 108 sampled states were checked; ACUTE was legal in 54.

Sample and method

Every saved board is reachable within a six-turn game. Remaining turns equal six minus the saved history length. The sampling policy is independent of the expected-survivor metric. Two states at each of three depths per opener were selected by a fixed hash from an independent candidate-only sampling policy. Every accepted guess was evaluated. Model answer-model-2026-11-05-9183a914c959, data through 2026-11-05. The score measures expected survivors, not proved solve length or human difficulty.

How this is calculated.

How the solver finds ACUTE

The strategy receives only earlier guesses and their feedback. It does not know the answer before choosing a move. Guessing the answer itself on turn one is a lucky one-turn result, not a recommended general strategy.

Normal mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 22 after. This feedback leaves 22 candidates.

    All 22 surviving candidates

    ABATE, ACUTE, AGATE, ALATE, AMATE, ANTAE, ATOKE, ATONE, AXITE, AZOTE, BLATE, COATE, ELATE, ENATE, ETAGE, ETAPE, OLATE, OVATE, PLATE, POTAE, QUATE, VITAE

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test ABATE against the 22 candidates consistent with the earlier rows.

    22 before → 3 after. This feedback leaves 3 candidates.

    All 3 surviving candidates

    ACUTE, AXITE, AZOTE

    Decision measures before feedback

    Expected remaining candidates: 2.407. Information: 1.77 bits. These measures describe the decision before its realised feedback.

  3. Test ACUTE against the 3 candidates consistent with the earlier rows.

    3 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    ACUTE

    Decision measures before feedback

    Expected remaining candidates: 1.006. Information: 0.052 bits. These measures describe the decision before its realised feedback.

Solved in 3 guesses. Uniquely identified on turn 3.

Continue this board in the Solver

Hard Mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 22 after. This feedback leaves 22 candidates.

    All 22 surviving candidates

    ABATE, ACUTE, AGATE, ALATE, AMATE, ANTAE, ATOKE, ATONE, AXITE, AZOTE, BLATE, COATE, ELATE, ENATE, ETAGE, ETAPE, OLATE, OVATE, PLATE, POTAE, QUATE, VITAE

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test ABATE against the 22 candidates consistent with the earlier rows.

    22 before → 3 after. This feedback leaves 3 candidates.

    All 3 surviving candidates

    ACUTE, AXITE, AZOTE

    Decision measures before feedback

    Expected remaining candidates: 2.407. Information: 1.77 bits. These measures describe the decision before its realised feedback.

  3. Test ACUTE against the 3 candidates consistent with the earlier rows.

    3 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    ACUTE

    Decision measures before feedback

    Expected remaining candidates: 1.006. Information: 0.052 bits. These measures describe the decision before its realised feedback.

Solved in 3 guesses. Uniquely identified on turn 3.

Continue this board in the Solver
Historical proven-optimal benchmark: July 2023

Alex Selby’s strategy minimises the mean over its complete 3,158-answer snapshot. A route for one answer is not proof of the shortest possible route for that answer, and is separate from the current weighted model.

Normal mode

Selby’s proven-optimal strategy. July 2023 snapshot: 3,158 equally likely answers; minimum mean guesses.

  1. The fixed opener tests its five letters.

    3,158 before → 7 after. This feedback leaves 7 candidates.

    All 7 surviving candidates

    ABATE, ACUTE, AGATE, ATONE, ELATE, OVATE, PLATE

    Decision measures before feedback

    Expected remaining candidates: 100.074. Information: 5.888 bits. These measures describe the decision before its realised feedback.

  2. Test ABOUT against the 7 candidates consistent with the earlier rows.

    7 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    ACUTE

    Decision measures before feedback

    Expected remaining candidates: 1.286. Information: 2.522 bits. These measures describe the decision before its realised feedback.

  3. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    ACUTE

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 3 guesses. Uniquely identified on turn 2.

Continue this board in the Solver

Hard Mode

Selby’s proven-optimal strategy. July 2023 snapshot: 3,158 equally likely answers; minimum mean guesses.

  1. The fixed opener tests its five letters.

    3,158 before → 7 after. This feedback leaves 7 candidates.

    All 7 surviving candidates

    ABATE, ACUTE, AGATE, ATONE, ELATE, OVATE, PLATE

    Decision measures before feedback

    Expected remaining candidates: 100.074. Information: 5.888 bits. These measures describe the decision before its realised feedback.

  2. Test ABATE against the 7 candidates consistent with the earlier rows.

    7 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    ACUTE

    Decision measures before feedback

    Expected remaining candidates: 1.857. Information: 2.128 bits. These measures describe the decision before its realised feedback.

  3. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    ACUTE

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 3 guesses. Uniquely identified on turn 2.

Continue this board in the Solver

Source: Alex Selby’s Wordle analysis, MIT. Licence and attribution.

How the fixed opener panel performs on this answer

OpenerFirst feedbackSurvivorsNormalHard Mode
TARSE11002 (0 grey, 1 yellow, 2 green)2233
CRANE10102 (0 grey, 1 yellow, 2 green)1232
SLATE00122 (0 grey, 1 yellow, 2 green)1932
ADIEU20011 (0 grey, 1 yellow, 2 green)1133
STARE01102 (0 grey, 1 yellow, 2 green)3633
AUDIO21000 (0 grey, 1 yellow, 2 green)5533
RAISE01002 (0 grey, 1 yellow, 2 green)14244
ROATE00122 (0 grey, 1 yellow, 2 green)2233
SALET01011 (0 grey, 1 yellow, 2 green)9244
Normal mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 7 · 4 guesses: 2 · 5 guesses: 0 · 6 guesses: 0 · Failed in six: 0
Hard Mode
1 guess: 0 · 2 guesses: 2 · 3 guesses: 5 · 4 guesses: 2 · 5 guesses: 0 · 6 guesses: 0 · Failed in six: 0

The nine openers use the same pool and continuation policy. Across both modes: 2–4 guesses among successes; 0 of 18 configurations failed. This is performance on this answer, not an overall opener ranking.

328 openers set up a two-turn opportunity; examples include CAUSE, SCENE, COSTS, SCALE, SCORE, ADULT, STUCK, ABUSE, ACTOR, FAULT. After their feedback, this answer is among the most likely survivors with at least half the model probability. This is an opportunity, not a guarantee. An opener that immediately solves is excluded.

Why this answer can be difficult

The worked board still allows 3 different answers at one later decision: ACUTE, AXITE, AZOTE. These are mechanical alternatives, not a judgement of vocabulary difficulty.

Vocabulary evidence and voluntary player results are reported separately from these solver observations.

Closest competing answers in this board

These words all fit the earlier feedback, rather than merely sharing similar spelling: ACUTE, AXITE, AZOTE.

A lesson from this route

Before ACUTE, 3 words still fit. Its feedback left 1; check the full survivor list before choosing the next answer.

Try another opener or a different move

How this is calculated

The current policy checks all remaining candidates and up to 128 fixed probes. At six or fewer candidates it uses bounded lookahead, preferring modelled six-turn success, then speed among successes. Larger states use expected survivors as a heuristic. These are recommendations, not proofs of optimal play. Hard Mode retains green positions and revealed letter counts; it allows grey letters and a yellow in the same position. Candidate-only play is stricter.

Methods and limitations

Feedback distribution

ACUTE can come back 108 different ways. These are the most likely, and how many of the possible answers give each one:

237 answers
235 answers
221 answers
127 answers
101 answers
98 answers
86 answers
85 answers
81 answers
80 answers
68 answers
66 answers
51 answers
47 answers
44 answers
40 answers
38 answers
31 answers
30 answers
29 answers
29 answers
28 answers
27 answers
25 answers
25 answers
21 answers
20 answers
19 answers
19 answers
18 answers

Letter-value totals

Base letter-value totals for ACUTE; these do not show whether either game accepts the word.

Scrabble

A1C3U1T1E1
Total: 7 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing ACUTE

What the solver recommends next for each way the board can respond to ACUTE.

Quick reference

Largest feedback groups after playing ACUTE:

10% chance
Suggested:
GLORY
10% chance
Suggested:
SILER
9% chance
Suggested:
SONLY

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

9.9% →
GLORY 5.48 bits
9.8% →
SILER 5.11 bits
9.2% →
SONLY 5.18 bits
5.3% →
GRISE 4.51 bits
4.2% →
REGAL 4.67 bits
4.1% →
SHIRT 5.15 bits
3.6% →
SETER 4.88 bits
3.6% →
SURLY 4.25 bits
3.4% →
CAROL 4.47 bits
3.3% →
TRAIL 4.73 bits

Research on ACUTE

Game-tree analysis and word research for ACUTE, with an explanation for each figure.

Optimal play

Opening with ACUTE, a proven-optimal strategy averages 3.67 guesses and ranks #2,784 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with ACUTE can guarantee a solve within six guesses.

Our six-turn simulation says 3.65, at or below the proven-optimal 3.67, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
ACUTE sits in the common band of the wordfreq scale, appearing about 10 times per million words in the source corpus. Corpus frequency does not measure every reader’s familiarity.
Learner level
Appears in intermediate learner vocabulary (CEFR-J level B2); a word learners usually reach after the basics.
Age of acquisition
Typically learned around age 11, by Glasgow Norms speaker ratings.
Imageability
Imageability score: 30 of 100. Raters found it difficult to picture.
Dominant sense
Lancaster raters associated it most strongly with sight (2.0 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0); Learner levels: CEFR-J Wordlist ver 1.5, Tono Laboratory, TUFS; Glasgow Norms (CC BY 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).