Possible answer Not used yet A tier for first-turn info

AIDER

AIDER is on the solver's possible-answer list and has no appearance in our globally completed Wordle history.

Meaning and pronunciation

Pronunciation: /ˈeɪdə//ˈeɪdɚ/

Noun

A person who aids or assists.

Noun

A mountaineer's stirrup or étrier.

“As I was switching my feet in my aiders, the hook popped.”

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

In a sentence

You're going to be okay; I'm a first-aider.
© tatoeba.org contributor zumley (CC BY 2.0 FR)

Use AIDER in a puzzle

As an opener, it rules out about 95.9% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How AIDER performs as a guess

AIDER is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 90.4% of games, misses completely in 9.6%, and leaves about 97 possible answers on average.

In the previous complete opener benchmark, it ranks #1,432 of 14,855 openers, averaging 3.61 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe AIDER used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.41 Entropy (bits)
97 Avg remaining
0.04% Exact match
95.9% Avg ruled out

As an opening guess: previous benchmark

How AIDER performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.61 Avg guesses
99.87% Solved within six
0.71 Spread of game lengths
#1,432 Rank among openers
Opening with AIDER left 3 of the snapshot's answers unsolved after six guesses. A spread of 0.71 means those games clustered within about 0.71 of a guess of the 3.61 average. It ranks #1,432 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
82
3 guesses
968
4 guesses
1,099
5 guesses
187
6 guesses
14

Composition

5/5 unique
3 vowels
Common:
AEIR

Feedback chances

Any hit (G/Y)
90%
Green tile
31%
All gray
10%

Example solver route

R O A T E
G L E A M
P A N S Y
A I D E R

One example route used by the solver.

This solver benchmark reaches AIDER in 4 guesses.

Feedback distribution

AIDER can come back 123 different ways. These are the most likely, and how many of the possible answers give each one:

230 answers
219 answers
161 answers
140 answers
123 answers
117 answers
96 answers
94 answers
72 answers
66 answers
63 answers
62 answers
60 answers
48 answers
41 answers
37 answers
33 answers
31 answers
27 answers
23 answers
23 answers
22 answers
22 answers
20 answers
20 answers
20 answers
18 answers
18 answers
18 answers
17 answers

Letter-value totals

Base letter-value totals for AIDER; these do not show whether either game accepts the word.

Scrabble

A1I1D2E1R1
Total: 6 points

Words With Friends

Total: 6 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing AIDER

What the solver recommends next for each way the board can respond to AIDER.

Quick reference

Largest feedback groups after playing AIDER:

10% chance
Suggested:
SLOTH
9% chance
Suggested:
SLANT
7% chance
Suggested:
STOLE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

9.6% →
SLOTH 5.64 bits
9.2% →
SLANT 5.20 bits
6.8% →
STOLE 5.30 bits
5.9% →
SLATE 5.16 bits
5.2% →
FLINT 4.89 bits
4.9% →
COURT 5.07 bits
4.0% →
COAST 4.58 bits
3.9% →
SCOTE 4.65 bits
3.0% →
SONLY 4.05 bits
2.8% →
SOULY 3.59 bits

Research on AIDER

Game-tree analysis and word research for AIDER, with an explanation for each figure.

Optimal play

Opening with AIDER, a proven-optimal strategy averages 3.61 guesses and ranks #418 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with AIDER can guarantee a solve within six guesses.

Our six-turn simulation says 3.61, at or below the proven-optimal 3.61, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
AIDER sits in the rare band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as a word few players will have met in print.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).