Accepted guess Not a possible answer C tier for first-turn info

ANIGH

ANIGH is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Pronunciation: /əˈnai/

Adverb

Nigh; near.

Preposition

Nigh; near.

Alternative forms: anighst

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

Inherited from Middle English aneh, equivalent to a- + nigh.

Source: Wiktionary (CC BY-SA)

Use ANIGH in a puzzle

As an opener, it rules out about 91.4% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How ANIGH performs as a guess

Wordle accepts ANIGH as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 79.4% of games, misses completely in 20.6%, and leaves about 205 possible answers on average.

In the previous complete opener benchmark, it ranks #4,991 of 14,855 openers, averaging 3.67 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe ANIGH used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.59 Entropy (bits)
205 Avg remaining
0.0% Exact match
91.4% Avg ruled out

As an opening guess: previous benchmark

How ANIGH performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.67 Avg guesses
99.96% Solved within six
0.70 Spread of game lengths
#4,991 Rank among openers
Opening with ANIGH left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.67 average. It ranks #4,991 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
54
3 guesses
908
4 guesses
1,169
5 guesses
205
6 guesses
17

Composition

5/5 unique
2 vowels
Common:
AIN

Feedback chances

Any hit (G/Y)
79%
Green tile
28%
All gray
21%

Feedback distribution

ANIGH can come back 95 different ways. These are the most likely, and how many of the possible answers give each one:

491 answers
387 answers
154 answers
124 answers
118 answers
90 answers
80 answers
70 answers
64 answers
56 answers
53 answers
50 answers
47 answers
45 answers
36 answers
31 answers
26 answers
24 answers
24 answers
22 answers
20 answers
18 answers
17 answers
16 answers
16 answers
15 answers
15 answers
14 answers
14 answers
13 answers

Letter-value totals

Base letter-value totals for ANIGH; these do not show whether either game accepts the word.

Scrabble

A1N1I1G2H4
Total: 9 points

Words With Friends

Total: 10 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing ANIGH

What the solver recommends next for each way the board can respond to ANIGH.

Quick reference

Largest feedback groups after playing ANIGH:

21% chance
Suggested:
SOLER
16% chance
Suggested:
CARLE
6% chance
Suggested:
TILDE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

20.6% →
SOLER 6.07 bits
16.2% →
CARLE 5.56 bits
6.5% →
TILDE 5.09 bits
5.2% →
DORSE 5.33 bits
4.9% →
STOLE 4.89 bits
3.8% →
RATEL 4.53 bits
3.4% →
STORE 5.40 bits
2.9% →
BLORE 4.99 bits
2.7% →
STARE 4.62 bits
2.3% →
CRUET 4.70 bits

Research on ANIGH

Game-tree analysis and word research for ANIGH, with an explanation for each figure.

Optimal play

Opening with ANIGH, a proven-optimal strategy averages 3.72 guesses and ranks #6,154 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with ANIGH can guarantee a solve within six guesses.

Our six-turn simulation says 3.67, at or below the proven-optimal 3.72, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT).