Very unlikely Accepted guess C tier for first-turn info

ANTRA

ANTRA is an accepted guess. Its modelled answer likelihood is very unlikely; no globally completed appearance is recorded here.

Meaning and pronunciation

Noun

plural of antrum

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Related meanings by dictionary sense

noun — base form antrum

a natural cavity or hollow in a bone

Open English WordNet, 2025 edition, CC BY 4.0. Source dictionary. Senses are kept separate; no puzzle appearance is assigned to a meaning without evidence.

Use ANTRA in a puzzle

As an opener, it rules out about 92.5% of possible answers.

Wordle status

Answer chance: very unlikely. Roughly 0.05% within a year (about 1 in 2,113), under the model through 2026-11-05. This is an estimate, not a publisher forecast. How this is calculated.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Earlier benchmark pool

No

Membership in the preserved uniform benchmark; it is not a future eligibility rule.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How ANTRA performs as a guess

Wordle accepts ANTRA as a guess. It is outside this preserved uniform benchmark’s answer pool; that is not a claim about future eligibility.

Played as an opener, it lands at least one colored tile in 82.1% of games, misses completely in 17.9%, and leaves about 178 possible answers on average.

In the previous complete opener benchmark, it ranks #5,738 of 14,855 openers, averaging 3.68 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe ANTRA used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.56 Entropy (bits)
178 Avg remaining
0.0% Exact match
92.5% Avg ruled out

As an opening guess: previous benchmark

How ANTRA performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.68 Avg guesses
99.92% Solved within six
0.70 Spread of game lengths
#5,738 Rank among openers
Opening with ANTRA left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.68 average. It ranks #5,738 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
50
3 guesses
897
4 guesses
1,178
5 guesses
206
6 guesses
21

Composition

4/5 unique
2 vowels
Common:
ANRT

Feedback chances

Any hit (G/Y)
82%
Green tile
21%
All gray
18%

When ANTRA is useful later

ANTRA tied for the smallest expected survivor count in 2 of 54 sampled positions where it was legal. This designed sample is not a measure of how often real players should use it.

After ADIEU: 3 candidates, normal mode

ADIEU: 00000 (0 = grey, 1 = yellow, 2 = green).

SLOPS: 00202 (0 = grey, 1 = yellow, 2 = green).

NOOBS: 02202 (0 = grey, 1 = yellow, 2 = green).

COOMS: 02212 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: MOOKS, MOORS, MOOTS.

With a budget of 2 more guesses, ANTRA is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
After STARE: 4 candidates, normal mode

STARE: 02110 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: ATRIA, ATRIP, ATTAR, OTTAR.

With a budget of 5 more guesses, ANTRA is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
Sample and method

Every saved board is reachable within a six-turn game. Remaining turns equal six minus the saved history length. The sampling policy is independent of the expected-survivor metric. Two states at each of three depths per opener were selected by a fixed hash from an independent candidate-only sampling policy. Every accepted guess was evaluated. Model answer-model-2026-11-05-9183a914c959, data through 2026-11-05. The score measures expected survivors, not proved solve length or human difficulty.

How this is calculated.

How the solver finds ANTRA

The strategy receives only earlier guesses and their feedback. It does not know the answer before choosing a move. Guessing the answer itself on turn one is a lucky one-turn result, not a recommended general strategy.

Normal mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 62 after. This feedback leaves 62 candidates.

    All 62 surviving candidates

    ABORT, ACTOR, ALTAR, AMORT, ANTAR, ANTRA, APART, APORT, ARGOT, ARHAT, ARIOT, ARITH, ARNUT, ARTAL, ARTIC, ARTLY, ATTAR, BLART, BOART, BRACT, BRANT, CHART, CLART, CRAFT, DRAFT, DRANT, FRACT, FRATI, FRITA, GRAFT, GRANT, GRATA, GROAT, IFTAR, INTRA, KRAFT, KRAIT, KRAUT, LIART, LYART, NRTTA, NRTYA, ORANT, ORBAT, OTARY, OTTAR, PRATT, PRATY, PRUTA, QUART, RHYTA, RIANT, RIATA, RIATO, ROTAL, ROTAN, ROTTA, RYBAT, ULTRA, WRAPT, WRATH, YRAPT

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test BLART against the 62 candidates consistent with the earlier rows.

    62 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    ANTRA, INTRA

    Decision measures before feedback

    Expected remaining candidates: 1.938. Information: 1.678 bits. These measures describe the decision before its realised feedback.

  3. Test ANTRA against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    ANTRA

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

Solved in 3 guesses. Uniquely identified on turn 3.

Continue this board in the Solver

Hard Mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 62 after. This feedback leaves 62 candidates.

    All 62 surviving candidates

    ABORT, ACTOR, ALTAR, AMORT, ANTAR, ANTRA, APART, APORT, ARGOT, ARHAT, ARIOT, ARITH, ARNUT, ARTAL, ARTIC, ARTLY, ATTAR, BLART, BOART, BRACT, BRANT, CHART, CLART, CRAFT, DRAFT, DRANT, FRACT, FRATI, FRITA, GRAFT, GRANT, GRATA, GROAT, IFTAR, INTRA, KRAFT, KRAIT, KRAUT, LIART, LYART, NRTTA, NRTYA, ORANT, ORBAT, OTARY, OTTAR, PRATT, PRATY, PRUTA, QUART, RHYTA, RIANT, RIATA, RIATO, ROTAL, ROTAN, ROTTA, RYBAT, ULTRA, WRAPT, WRATH, YRAPT

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test BLART against the 62 candidates consistent with the earlier rows.

    62 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    ANTRA, INTRA

    Decision measures before feedback

    Expected remaining candidates: 1.938. Information: 1.678 bits. These measures describe the decision before its realised feedback.

  3. Test ANTRA against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    ANTRA

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

Solved in 3 guesses. Uniquely identified on turn 3.

Continue this board in the Solver

How the fixed opener panel performs on this answer

OpenerFirst feedbackSurvivorsNormalHard Mode
TARSE11100 (0 grey, 1 yellow, 2 green)6233
CRANE01110 (0 grey, 1 yellow, 2 green)8744
SLATE00110 (0 grey, 1 yellow, 2 green)24044
ADIEU20000 (0 grey, 1 yellow, 2 green)25733
STARE01120 (0 grey, 1 yellow, 2 green)1243
AUDIO20000 (0 grey, 1 yellow, 2 green)32433
RAISE11000 (0 grey, 1 yellow, 2 green)35044
ROATE10110 (0 grey, 1 yellow, 2 green)7044
SALET01001 (0 grey, 1 yellow, 2 green)15444
Normal mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 3 · 4 guesses: 6 · 5 guesses: 0 · 6 guesses: 0 · Failed in six: 0
Hard Mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 4 · 4 guesses: 5 · 5 guesses: 0 · 6 guesses: 0 · Failed in six: 0

The nine openers use the same pool and continuation policy. Across both modes: 3–4 guesses among successes; 0 of 18 configurations failed. This is performance on this answer, not an overall opener ranking.

82 openers set up a two-turn opportunity; examples include APART, ALERT, ARENA, INTER, FATAL, ALTAR, NATAL, INTRA, ABORT, AVERT. After their feedback, this answer is among the most likely survivors with at least half the model probability. This is an opportunity, not a guarantee. An opener that immediately solves is excluded.

Why this answer can be difficult

The answer contains 2 copies of A. Feedback allocates exact matches before misplaced copies; a grey duplicate does not erase another coloured copy.

The worked board still allows 2 different answers at one later decision: ANTRA, INTRA. These are mechanical alternatives, not a judgement of vocabulary difficulty.

Vocabulary evidence and voluntary player results are reported separately from these solver observations.

Closest competing answers in this board

These words all fit the earlier feedback, rather than merely sharing similar spelling: ANTRA, INTRA.

A lesson from this route

Before ANTRA, 2 words still fit. Its feedback left 1; check the full survivor list before choosing the next answer.

Try another opener or a different move

How this is calculated

The current policy checks all remaining candidates and up to 128 fixed probes. At six or fewer candidates it uses bounded lookahead, preferring modelled six-turn success, then speed among successes. Larger states use expected survivors as a heuristic. These are recommendations, not proofs of optimal play. Hard Mode retains green positions and revealed letter counts; it allows grey letters and a yellow in the same position. Candidate-only play is stricter.

Methods and limitations

Feedback distribution

ANTRA can come back 90 different ways. These are the most likely, and how many of the possible answers give each one:

427 answers
273 answers
208 answers
181 answers
178 answers
140 answers
97 answers
92 answers
68 answers
60 answers
47 answers
42 answers
39 answers
38 answers
36 answers
36 answers
33 answers
30 answers
29 answers
26 answers
18 answers
17 answers
15 answers
14 answers
14 answers
13 answers
13 answers
12 answers
12 answers
11 answers

Letter-value totals

Base letter-value totals for ANTRA; these do not show whether either game accepts the word.

Scrabble

A1N1T1R1A1
Total: 5 points

Words With Friends

Total: 6 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing ANTRA

What the solver recommends next for each way the board can respond to ANTRA.

Quick reference

Largest feedback groups after playing ANTRA:

18% chance
Suggested:
SOCLE
11% chance
Suggested:
POISE
9% chance
Suggested:
SCALE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

17.9% →
SOCLE 5.96 bits
11.4% →
POISE 5.23 bits
8.7% →
SCALE 5.56 bits
7.6% →
SHIEL 5.50 bits
7.4% →
HOISE 5.33 bits
5.9% →
CARLE 4.57 bits
4.1% →
SCALE 4.95 bits
3.8% →
TOISE 4.87 bits
2.8% →
CLOSE 4.39 bits
2.5% →
GOIER 4.50 bits

Research on ANTRA

Game-tree analysis and word research for ANTRA, with an explanation for each figure.

Optimal play

Opening with ANTRA, a proven-optimal strategy averages 3.74 guesses and ranks #7,761 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with ANTRA can guarantee a solve within six guesses.

Our six-turn simulation says 3.68, at or below the proven-optimal 3.74, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
ANTRA sits in the rare band of the wordfreq scale, appearing less than once per million words in the source corpus. Corpus frequency does not measure every reader’s familiarity.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).