Past Wordle answer Possible answer Accepted guess C tier for first-turn info

ASPIC

Yes, ASPIC was the Wordle answer on August 16, 2026 (Wordle #1884).

Meaning and pronunciation

Pronunciation: /ˈæspɪk/

Noun

A meat or fish jelly.

Noun

A dish in which ingredients are set into a gelatine, jelly-like substance made from a meat stock or consommé.

Adjective

Aspish; relating to an asp, a small venomous snake of Egypt.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

Borrowed from French aspic, from Latin aspis, and possibly influenced by French basilic (“basilisk”). The culinary sense may come from association with the snake due to the traditional colors and cold temperature of aspic, in addition to the fact that the gelatin was often molded in a shape similar to a coiled snake.

Source: Wiktionary (CC BY-SA)

In a sentence

This aspic of yours with fish is such an abomination.
© tatoeba.org contributor rul (CC BY 2.0 FR)

Use ASPIC in a puzzle

As an opener, it rules out about 92.2% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: August 16, 2026 (#1884).

See the full page for that puzzle: August 16, 2026 (#1884).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How ASPIC performs as a guess

ASPIC is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 82.0% of games, misses completely in 18.0%, and leaves about 186 possible answers on average.

In the previous complete opener benchmark, it ranks #5,587 of 14,855 openers, averaging 3.68 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe ASPIC used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.50 Entropy (bits)
186 Avg remaining
0.04% Exact match
92.2% Avg ruled out

As an opening guess: previous benchmark

How ASPIC performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.68 Avg guesses
99.96% Solved within six
0.69 Spread of game lengths
#5,587 Rank among openers
Opening with ASPIC left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.69 means those games clustered within about 0.69 of a guess of the 3.68 average. It ranks #5,587 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
47
3 guesses
907
4 guesses
1,171
5 guesses
210
6 guesses
18

Composition

5/5 unique
2 vowels
Common:
AIS

Feedback chances

Any hit (G/Y)
82%
Green tile
15%
All gray
18%

Example solver route

R O A T E
N A S A L
A B Y S S
A S P I C

One example route used by the solver.

This solver benchmark reaches ASPIC in 4 guesses.

Feedback distribution

ASPIC can come back 80 different ways. These are the most likely, and how many of the possible answers give each one:

430 answers
319 answers
221 answers
184 answers
123 answers
123 answers
108 answers
80 answers
75 answers
61 answers
48 answers
48 answers
48 answers
36 answers
36 answers
33 answers
29 answers
28 answers
27 answers
25 answers
17 answers
16 answers
16 answers
16 answers
15 answers
11 answers
11 answers
11 answers
11 answers
10 answers

Letter-value totals

Base letter-value totals for ASPIC; these do not show whether either game accepts the word.

Scrabble

A1S1P3I1C3
Total: 9 points

Words With Friends

Total: 11 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing ASPIC

What the solver recommends next for each way the board can respond to ASPIC.

Quick reference

Largest feedback groups after playing ASPIC:

18% chance
Suggested:
TONER
13% chance
Suggested:
RATEL
9% chance
Suggested:
TRINE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

18.0% →
TONER 6.00 bits
13.4% →
RATEL 5.36 bits
9.3% →
TRINE 5.43 bits
7.7% →
STURE 5.46 bits
5.2% →
CRONE 5.32 bits
5.2% →
STALE 5.03 bits
4.5% →
CRATE 4.85 bits
3.4% →
STILE 4.43 bits
3.1% →
BLORE 5.16 bits
2.6% →
POREY 4.86 bits

Research on ASPIC

Game-tree analysis and word research for ASPIC, with an explanation for each figure.

Optimal play

Opening with ASPIC, a proven-optimal strategy averages 3.72 guesses and ranks #6,273 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.82 guesses at best and is rank #1,929 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.68, at or below the proven-optimal 3.72, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
ASPIC sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).