Past Wordle answer Possible answer Accepted guess C tier for first-turn info

BRING

Yes, BRING has been the Wordle answer on November 30, 2021 (Wordle #164) and May 2, 2026 (Wordle #1778).

Meaning and pronunciation

Pronunciation: /ˈbɹɪŋ//ˈbɹɪŋɡ//ʙɹɪŋ/

Verb

To transport toward somebody/somewhere.

“Waiter, please bring me a single malt whiskey.”

Verb

To supply or contribute.

“The new company director brought a fresh perspective on sales and marketing.”

Interjection

The sound of a telephone ringing.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Middle English bryngen, from Old English bringan, from Proto-West Germanic *bringan, from Proto-Germanic *bringaną (“to bring”), from Proto-Indo-European *bʰrenk-, possibly based on *bʰer-.

Source: Wiktionary (CC BY-SA)

How it sounds

One syllable Say it BRIHNG.

Rhymes with THING SWING STING CLING CHING

Related meanings

Synonyms get work take play land add

In a sentence

I can bring it to you.
© tatoeba.org contributor CK (CC BY 2.0 FR)
Will you bring me that?
© tatoeba.org contributor CK (CC BY 2.0 FR)

Use BRING in a puzzle

As an opener, it rules out about 90.2% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used 2 times

Past Wordle answer: November 30, 2021 (#164); May 2, 2026 (#1778).

See the full page for each puzzle: November 30, 2021 (#164); May 2, 2026 (#1778).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How BRING performs as a guess

BRING is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 75.3% of games, misses completely in 24.7%, and leaves about 233 possible answers on average.

In the previous complete opener benchmark, it ranks #3,270 of 14,855 openers, averaging 3.64 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe BRING used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.45 Entropy (bits)
233 Avg remaining
0.04% Exact match
90.2% Avg ruled out

As an opening guess: previous benchmark

How BRING performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.64 Avg guesses
100% Solved within six
0.67 Spread of game lengths
#3,270 Rank among openers
Opening with BRING solved every answer in the snapshot within six guesses. A spread of 0.67 means those games clustered within about 0.67 of a guess of the 3.64 average. It ranks #3,270 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
53
3 guesses
922
4 guesses
1,200
5 guesses
169
6 guesses
9

Composition

5/5 unique
1 vowels
Common:
INR

Feedback chances

Any hit (G/Y)
75%
Green tile
30%
All gray
25%

Example solver route

R O A T E
S L I C K
G U M B O
B R I N G

One example route used by the solver.

This solver benchmark reaches BRING in 4 guesses.

Feedback distribution

BRING can come back 93 different ways. These are the most likely, and how many of the possible answers give each one:

588 answers
329 answers
151 answers
149 answers
109 answers
97 answers
82 answers
66 answers
66 answers
64 answers
62 answers
46 answers
38 answers
37 answers
31 answers
25 answers
24 answers
23 answers
22 answers
21 answers
20 answers
20 answers
18 answers
18 answers
17 answers
16 answers
16 answers
13 answers
12 answers
11 answers

Letter-value totals

Base letter-value totals for BRING; these do not show whether either game accepts the word.

Scrabble

B3R1I1N1G2
Total: 8 points

Words With Friends

Total: 11 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing BRING

What the solver recommends next for each way the board can respond to BRING.

Quick reference

Largest feedback groups after playing BRING:

25% chance
Suggested:
SLATE
14% chance
Suggested:
TERRA
6% chance
Suggested:
SPLIT

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

24.7% →
SLATE 6.54 bits
13.8% →
TERRA 5.35 bits
6.3% →
SPLIT 4.93 bits
6.2% →
CANOE 5.18 bits
4.6% →
COATE 5.16 bits
4.1% →
SLATE 5.10 bits
3.4% →
ALOSE 5.18 bits
2.8% →
COAST 4.70 bits
2.8% →
CADET 4.31 bits
2.7% →
ALOSE 4.99 bits

Research on BRING

Game-tree analysis and word research for BRING, with an explanation for each figure.

Optimal play

Opening with BRING, a proven-optimal strategy averages 3.71 guesses and ranks #5,592 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.83 guesses at best and is rank #2,234 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.64, at or below the proven-optimal 3.71, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
BRING sits in the common band of the wordfreq scale, appearing about 186 times per million words of written English; the band marks it as an everyday word almost every player will know.
Learner level
Appears in beginner learner vocabulary (CEFR-J level A1); among the first words English learners study.
Dominant sense
Lancaster raters associated it most strongly with sight (2.9 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0); Learner levels: CEFR-J Wordlist ver 1.5, Tono Laboratory, TUFS; Lancaster Sensorimotor Norms (CC BY 4.0).