Past Wordle answer Possible answer Accepted guess A tier for first-turn info

CAUSE

Yes, CAUSE was the Wordle answer on October 24, 2023 (Wordle #857).

Meaning and pronunciation

Pronunciation: /kɔːz/[kʰo̞ːz̥]/koːz/

Noun

The source of, or reason for, an event or action; that which produces or effects a result.

“They identified a burst pipe as the cause of the flooding.”

Noun

Sufficient reason.

“There is no cause for alarm.”

Verb

To set off an event or action; to bring about; to produce.

“The lightning caused thunder.”

Verb

To actively produce as a result, by means of force or authority.

“His dogged determination caused the fundraising to be successful.”

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

* From Middle English cause (also with the sense of “a thing”), borrowed from Old French cause (“a cause, a thing”), borrowed from Latin causa (“reason, sake, cause”), from Proto-Italic *kaussā, which is of unknown origin. Doublet of chose (“(law) a thing; personal property”). See accuse, excuse, recuse, ruse. Displaced native Old English intinga.

Source: Wiktionary (CC BY-SA)

How it sounds

One syllable Say it KAHZ.

Related meanings

Synonyms have do get make case reason

In a sentence

It was a good cause.
© tatoeba.org contributor CK (CC BY 2.0 FR)
I don't know the cause.
© tatoeba.org contributor Mar1L (CC BY 2.0 FR)

Use CAUSE in a puzzle

As an opener, it rules out about 95.8% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: October 24, 2023 (#857).

See the full page for that puzzle: October 24, 2023 (#857).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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CAUSE in Connections

1 recorded appearance in completed main-edition puzzles through . A category label alone does not establish a word's meaning.

How CAUSE performs as a guess

CAUSE is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 89.4% of games, misses completely in 10.6%, and leaves about 100 possible answers on average.

In the previous complete opener benchmark, it ranks #3,124 of 14,855 openers, averaging 3.64 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe CAUSE used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.41 Entropy (bits)
100 Avg remaining
0.04% Exact match
95.8% Avg ruled out

As an opening guess: previous benchmark

How CAUSE performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.64 Avg guesses
99.87% Solved within six
0.70 Spread of game lengths
#3,124 Rank among openers
Opening with CAUSE left 3 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.64 average. It ranks #3,124 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
73
3 guesses
916
4 guesses
1,162
5 guesses
181
6 guesses
18

Composition

5/5 unique
3 vowels
Common:
AESU

Feedback chances

Any hit (G/Y)
89%
Green tile
43%
All gray
11%

Example solver route

R O A T E
S M I L Y
C A U S E

One example route used by the solver.

This solver benchmark reaches CAUSE in 3 guesses.

Feedback distribution

CAUSE can come back 113 different ways. These are the most likely, and how many of the possible answers give each one:

257 answers
252 answers
164 answers
105 answers
104 answers
96 answers
86 answers
84 answers
65 answers
62 answers
53 answers
47 answers
45 answers
39 answers
38 answers
36 answers
35 answers
34 answers
30 answers
30 answers
30 answers
29 answers
29 answers
27 answers
26 answers
24 answers
23 answers
23 answers
22 answers
22 answers

Letter-value totals

Base letter-value totals for CAUSE; these do not show whether either game accepts the word.

Scrabble

C3A1U1S1E1
Total: 7 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing CAUSE

What the solver recommends next for each way the board can respond to CAUSE.

Quick reference

Largest feedback groups after playing CAUSE:

11% chance
Suggested:
TENOR
11% chance
Suggested:
DIRTY
7% chance
Suggested:
TRAIL

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

10.8% →
TENOR 5.15 bits
10.6% →
DIRTY 5.50 bits
6.9% →
TRAIL 5.29 bits
4.4% →
TARDY 4.09 bits
4.4% →
GOIER 4.42 bits
4.0% →
ALERT 4.71 bits
3.6% →
LUMPY 4.04 bits
3.5% →
SPILT 4.70 bits
2.7% →
STEER 4.51 bits
2.6% →
GLARE 3.72 bits

Research on CAUSE

Game-tree analysis and word research for CAUSE, with an explanation for each figure.

Optimal play

Opening with CAUSE, a proven-optimal strategy averages 3.66 guesses and ranks #2,027 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with CAUSE can guarantee a solve within six guesses.

Our six-turn simulation says 3.64, at or below the proven-optimal 3.66, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
CAUSE sits in the common band of the wordfreq scale, appearing about 224 times per million words of written English; the band marks it as an everyday word almost every player will know.
Learner level
Appears in beginner learner vocabulary (CEFR-J level A2); among the first words English learners study.
Dominant sense
Lancaster raters associated it most strongly with sight (2.5 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0); Learner levels: CEFR-J Wordlist ver 1.5, Tono Laboratory, TUFS; Lancaster Sensorimotor Norms (CC BY 4.0).