Accepted guess Not a possible answer C tier for first-turn info

CHIRR

CHIRR is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Pronunciation: /t͡ʃɜː//t͡ʃɝ//t͡ʃɪr/

Verb

To make the prolonged trilling sound of an insect (e.g. a grasshopper, a cicada).

Noun

The trilled sound made by an insect.

Alternative forms: churr

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

Imitative, ca. 1600. More at churr.

Source: Wiktionary (CC BY-SA)

Use CHIRR in a puzzle

As an opener, it rules out about 88.4% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How CHIRR performs as a guess

Wordle accepts CHIRR as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 70.6% of games, misses completely in 29.4%, and leaves about 277 possible answers on average.

In the previous complete opener benchmark, it ranks #7,635 of 14,855 openers, averaging 3.71 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe CHIRR used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.25 Entropy (bits)
277 Avg remaining
0.0% Exact match
88.4% Avg ruled out

As an opening guess: previous benchmark

How CHIRR performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.71 Avg guesses
99.96% Solved within six
0.70 Spread of game lengths
#7,635 Rank among openers
Opening with CHIRR left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.71 average. It ranks #7,635 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
34
3 guesses
889
4 guesses
1,164
5 guesses
248
6 guesses
18

Composition

4/5 unique
1 vowels
Common:
IR

Feedback chances

Any hit (G/Y)
71%
Green tile
35%
All gray
29%

Feedback distribution

CHIRR can come back 75 different ways. These are the most likely, and how many of the possible answers give each one:

702 answers
236 answers
199 answers
130 answers
112 answers
84 answers
83 answers
76 answers
60 answers
54 answers
53 answers
48 answers
48 answers
43 answers
33 answers
31 answers
28 answers
26 answers
25 answers
24 answers
21 answers
17 answers
15 answers
14 answers
13 answers
11 answers
11 answers
10 answers
10 answers
10 answers

Letter-value totals

Base letter-value totals for CHIRR; these do not show whether either game accepts the word.

Scrabble

C3H4I1R1R1
Total: 10 points

Words With Friends

Total: 10 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing CHIRR

What the solver recommends next for each way the board can respond to CHIRR.

Quick reference

Largest feedback groups after playing CHIRR:

29% chance
Suggested:
SLANE
10% chance
Suggested:
POTAE
8% chance
Suggested:
TILDE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

29.4% →
SLANE 6.16 bits
9.9% →
POTAE 5.20 bits
8.3% →
TILDE 5.13 bits
5.5% →
SLANE 5.35 bits
4.7% →
LEAST 4.37 bits
3.5% →
SLANE 5.25 bits
3.5% →
SAUTE 5.13 bits
3.2% →
ATONE 5.15 bits
2.5% →
ALONE 4.94 bits
2.3% →
LEAST 4.53 bits

Research on CHIRR

Game-tree analysis and word research for CHIRR, with an explanation for each figure.

Optimal play

Opening with CHIRR, a proven-optimal strategy averages 3.78 guesses and ranks #9,770 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with CHIRR can guarantee a solve within six guesses.

Our six-turn simulation says 3.71, at or below the proven-optimal 3.78, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT).