Very unlikely Accepted guess C tier for first-turn info

DERPY

DERPY is an accepted guess. Its modelled answer likelihood is very unlikely; no globally completed appearance is recorded here.

Meaning and pronunciation

Pronunciation: /ˈdɝˈpi/

Adjective

Foolish, silly.

Adjective

Having one's eyes pointing in different directions; strabismic.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

In a sentence

It made me clumsy and derpy as I felt all my worries melt away.
© tatoeba.org contributor DJ_Saidez (CC BY 2.0 FR)

Use DERPY in a puzzle

As an opener, it rules out about 92.1% of possible answers.

Wordle status

Answer chance: very unlikely. Roughly 0.05% within a year (about 1 in 2,113), under the model through 2026-11-05. This is an estimate, not a publisher forecast. How this is calculated.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Earlier benchmark pool

No

Membership in the preserved uniform benchmark; it is not a future eligibility rule.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How DERPY performs as a guess

Wordle accepts DERPY as a guess. It is outside this preserved uniform benchmark’s answer pool; that is not a claim about future eligibility.

Played as an opener, it lands at least one colored tile in 80.9% of games, misses completely in 19.1%, and leaves about 188 possible answers on average.

In the previous complete opener benchmark, it ranks #3,513 of 14,855 openers, averaging 3.65 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe DERPY used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.67 Entropy (bits)
188 Avg remaining
0.0% Exact match
92.1% Avg ruled out

As an opening guess: previous benchmark

How DERPY performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.65 Avg guesses
100% Solved within six
0.69 Spread of game lengths
#3,513 Rank among openers
Opening with DERPY solved every answer in the snapshot within six guesses. A spread of 0.69 means those games clustered within about 0.69 of a guess of the 3.65 average. It ranks #3,513 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
68
3 guesses
910
4 guesses
1,181
5 guesses
179
6 guesses
16

Composition

5/5 unique
1 vowels
Common:
ER

Feedback chances

Any hit (G/Y)
81%
Green tile
32%
All gray
19%

When DERPY is useful later

DERPY tied for the smallest expected survivor count in 3 of 54 sampled positions where it was legal. This designed sample is not a measure of how often real players should use it.

After TARSE: 5 candidates, normal mode

TARSE: 20201 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: TEREK, TERRY, THREW, TIRED, TYRED.

With a budget of 5 more guesses, DERPY is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
After CRANE: 3 candidates, normal mode

CRANE: 01100 (0 = grey, 1 = yellow, 2 = green).

PORTA: 10201 (0 = grey, 1 = yellow, 2 = green).

BARPS: 01211 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: SPRAD, SPRAG, SPRAY.

With a budget of 3 more guesses, DERPY is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
After ADIEU: 4 candidates, normal mode

ADIEU: 02000 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: ODDLY, ODOOM, ODORS, ODYLS.

With a budget of 5 more guesses, DERPY is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
Sample and method

Every saved board is reachable within a six-turn game. Remaining turns equal six minus the saved history length. The sampling policy is independent of the expected-survivor metric. Two states at each of three depths per opener were selected by a fixed hash from an independent candidate-only sampling policy. Every accepted guess was evaluated. Model answer-model-2026-11-05-9183a914c959, data through 2026-11-05. The score measures expected survivors, not proved solve length or human difficulty.

How this is calculated.

How the solver finds DERPY

The strategy receives only earlier guesses and their feedback. It does not know the answer before choosing a move. Guessing the answer itself on turn one is a lucky one-turn result, not a recommended general strategy.

Normal mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 104 after. This feedback leaves 104 candidates.

    All 104 surviving candidates

    BERKO, BEROB, BERRY, BERYL, BORED, BOREK, BOREL, BORER, CERCI, CERED, CERIC, CEROC, CORED, CORER, COREY, CURED, CURER, DERBY, DERED, DERIG, DERNY, DERPY, DERRO, DERRY, DIRER, DURED, EIRON, ENROL, ERRED, ERROR, EYRIR, FERER, FERLY, FERMI, FERNY, FEROX, FERRY, FIRED, FIRER, FOREL, FOREX, GERMY, GORED, GYRED, HERBY, HERON, HERRY, HIRED, HIRER, JERID, JERKY, JERRY, JUREL, KEREL, KERKY, KERRY, LERED, LOREL, LURED, LURER, LUREX, MERCH, MERCY, MERED, MEREL, MERER, MERIL, MERRY, MIRED, MIREX, MOREL, MURED, MUREX, NERDY, NEROL, NERVY, OUREY, PERCH, PERDU, PERDY, PERIL, PERKY, PERMY, PEROG, PERRY, PERVO, PERVY, PORED, PORER, POREY, PURED, PURER, PYREX, RERIG, RERUN, UNRED, VERRY, VIRED, VIREO, WIRED, WIRER, XERIC, XEROX, YDRED

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test DERRO against the 104 candidates consistent with the earlier rows.

    104 before → 5 after. This feedback leaves 5 candidates.

    All 5 surviving candidates

    DERBY, DERED, DERIG, DERNY, DERPY

    Decision measures before feedback

    Expected remaining candidates: 7.873. Information: 2.974 bits. These measures describe the decision before its realised feedback.

  3. Test DERBY against the 5 candidates consistent with the earlier rows.

    5 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    DERNY, DERPY

    Decision measures before feedback

    Expected remaining candidates: 1.004. Information: 0.041 bits. These measures describe the decision before its realised feedback.

  4. Test DERNY against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    DERPY

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

  5. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    DERPY

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 5 guesses. Uniquely identified on turn 4.

Continue this board in the Solver

Hard Mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 104 after. This feedback leaves 104 candidates.

    All 104 surviving candidates

    BERKO, BEROB, BERRY, BERYL, BORED, BOREK, BOREL, BORER, CERCI, CERED, CERIC, CEROC, CORED, CORER, COREY, CURED, CURER, DERBY, DERED, DERIG, DERNY, DERPY, DERRO, DERRY, DIRER, DURED, EIRON, ENROL, ERRED, ERROR, EYRIR, FERER, FERLY, FERMI, FERNY, FEROX, FERRY, FIRED, FIRER, FOREL, FOREX, GERMY, GORED, GYRED, HERBY, HERON, HERRY, HIRED, HIRER, JERID, JERKY, JERRY, JUREL, KEREL, KERKY, KERRY, LERED, LOREL, LURED, LURER, LUREX, MERCH, MERCY, MERED, MEREL, MERER, MERIL, MERRY, MIRED, MIREX, MOREL, MURED, MUREX, NERDY, NEROL, NERVY, OUREY, PERCH, PERDU, PERDY, PERIL, PERKY, PERMY, PEROG, PERRY, PERVO, PERVY, PORED, PORER, POREY, PURED, PURER, PYREX, RERIG, RERUN, UNRED, VERRY, VIRED, VIREO, WIRED, WIRER, XERIC, XEROX, YDRED

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test DERRO against the 104 candidates consistent with the earlier rows.

    104 before → 5 after. This feedback leaves 5 candidates.

    All 5 surviving candidates

    DERBY, DERED, DERIG, DERNY, DERPY

    Decision measures before feedback

    Expected remaining candidates: 7.873. Information: 2.974 bits. These measures describe the decision before its realised feedback.

  3. Test DERBY against the 5 candidates consistent with the earlier rows.

    5 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    DERNY, DERPY

    Decision measures before feedback

    Expected remaining candidates: 1.004. Information: 0.041 bits. These measures describe the decision before its realised feedback.

  4. Test DERNY against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    DERPY

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

  5. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    DERPY

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 5 guesses. Uniquely identified on turn 4.

Continue this board in the Solver

How the fixed opener panel performs on this answer

OpenerFirst feedbackSurvivorsNormalHard Mode
TARSE00201 (0 grey, 1 yellow, 2 green)10455
CRANE01001 (0 grey, 1 yellow, 2 green)71355
SLATE00001 (0 grey, 1 yellow, 2 green)94244
ADIEU01010 (0 grey, 1 yellow, 2 green)22755
STARE00011 (0 grey, 1 yellow, 2 green)48855
AUDIO00100 (0 grey, 1 yellow, 2 green)24955
RAISE10001 (0 grey, 1 yellow, 2 green)37233
ROATE10001 (0 grey, 1 yellow, 2 green)50855
SALET00010 (0 grey, 1 yellow, 2 green)84044
Normal mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 1 · 4 guesses: 2 · 5 guesses: 6 · 6 guesses: 0 · Failed in six: 0
Hard Mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 1 · 4 guesses: 2 · 5 guesses: 6 · 6 guesses: 0 · Failed in six: 0

The nine openers use the same pool and continuation policy. Across both modes: 3–5 guesses among successes; 0 of 18 configurations failed. This is performance on this answer, not an overall opener ranking.

75 openers set up a two-turn opportunity; examples include PARTY, DEPTH, DROPS, PERRY, PURSE, PEDRO, PERKS, PARRY, PERIL, PORES. After their feedback, this answer is among the most likely survivors with at least half the model probability. This is an opportunity, not a guarantee. An opener that immediately solves is excluded.

Why this answer can be difficult

The worked board still allows 5 different answers at one later decision: DERBY, DERED, DERIG, DERNY, DERPY. These are mechanical alternatives, not a judgement of vocabulary difficulty.

Vocabulary evidence and voluntary player results are reported separately from these solver observations.

Closest competing answers in this board

These words all fit the earlier feedback, rather than merely sharing similar spelling: DERBY, DERED, DERIG, DERNY, DERPY.

A lesson from this route

Before DERBY, 5 words still fit. Its feedback left 2; check the full survivor list before choosing the next answer.

Try another opener or a different move

How this is calculated

The current policy checks all remaining candidates and up to 128 fixed probes. At six or fewer candidates it uses bounded lookahead, preferring modelled six-turn success, then speed among successes. Larger states use expected survivors as a heuristic. These are recommendations, not proofs of optimal play. Hard Mode retains green positions and revealed letter counts; it allows grey letters and a yellow in the same position. Candidate-only play is stricter.

Methods and limitations

Feedback distribution

DERPY can come back 103 different ways. These are the most likely, and how many of the possible answers give each one:

457 answers
326 answers
194 answers
193 answers
143 answers
86 answers
79 answers
61 answers
56 answers
55 answers
51 answers
45 answers
34 answers
33 answers
31 answers
30 answers
30 answers
28 answers
26 answers
25 answers
22 answers
19 answers
18 answers
18 answers
17 answers
17 answers
16 answers
15 answers
15 answers
14 answers

Letter-value totals

Base letter-value totals for DERPY; these do not show whether either game accepts the word.

Scrabble

D2E1R1P3Y4
Total: 11 points

Words With Friends

Total: 11 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing DERPY

What the solver recommends next for each way the board can respond to DERPY.

Quick reference

Largest feedback groups after playing DERPY:

19% chance
Suggested:
SLANT
14% chance
Suggested:
SLANT
8% chance
Suggested:
COAST

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

19.1% →
SLANT 6.13 bits
13.6% →
SLANT 5.80 bits
8.1% →
COAST 5.44 bits
8.1% →
STAIR 4.59 bits
6.0% →
SAULT 4.72 bits
3.6% →
SLANT 5.30 bits
3.3% →
THALE 4.51 bits
2.6% →
ALINE 4.84 bits
2.3% →
ALOUD 4.73 bits
2.3% →
COAST 4.74 bits

Research on DERPY

Game-tree analysis and word research for DERPY, with an explanation for each figure.

Optimal play

Opening with DERPY, a proven-optimal strategy averages 3.68 guesses and ranks #3,758 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with DERPY can guarantee a solve within six guesses.

Our six-turn simulation says 3.65, at or below the proven-optimal 3.68, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
DERPY sits in the advanced band of the wordfreq scale, appearing less than once per million words in the source corpus. Corpus frequency does not measure every reader’s familiarity.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).