Very unlikely Accepted guess C tier for first-turn info

DICTU

DICTU is an accepted guess. Its modelled answer likelihood is very unlikely; no globally completed appearance is recorded here.

No dictionary definition for DICTU is recorded in our sourced data.

Meaning and pronunciation

We do not have a sourced definition for this word yet.

Check DICTU on Wiktionary or report a missing entry.

Use DICTU in a puzzle

As an opener, it rules out about 90.7% of possible answers.

Wordle status

Answer chance: very unlikely. Roughly 0.05% within a year (about 1 in 2,113), under the model through 2026-11-05. This is an estimate, not a publisher forecast. How this is calculated.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Earlier benchmark pool

No

Membership in the preserved uniform benchmark; it is not a future eligibility rule.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How DICTU performs as a guess

Wordle accepts DICTU as a guess. It is outside this preserved uniform benchmark’s answer pool; that is not a claim about future eligibility.

Played as an opener, it lands at least one colored tile in 75.4% of games, misses completely in 24.6%, and leaves about 223 possible answers on average.

In the previous complete opener benchmark, it ranks #4,731 of 14,855 openers, averaging 3.67 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

Useful pattern pages

If you only know part of the word, start with one of these matching patterns.

First-turn measures

All four describe DICTU used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.39 Entropy (bits)
223 Avg remaining
0.0% Exact match
90.7% Avg ruled out

As an opening guess: previous benchmark

How DICTU performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.67 Avg guesses
99.92% Solved within six
0.68 Spread of game lengths
#4,731 Rank among openers
Opening with DICTU left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.68 means those games clustered within about 0.68 of a guess of the 3.67 average. It ranks #4,731 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
45
3 guesses
917
4 guesses
1,184
5 guesses
192
6 guesses
14

Composition

5/5 unique
2 vowels
Common:
ITU

Feedback chances

Any hit (G/Y)
75%
Green tile
20%
All gray
25%

When DICTU is useful later

DICTU tied for the smallest expected survivor count in 2 of 54 sampled positions where it was legal. This designed sample is not a measure of how often real players should use it.

After SLATE: 3 candidates, normal mode

SLATE: 10100 (0 = grey, 1 = yellow, 2 = green).

RASPS: 22002 (0 = grey, 1 = yellow, 2 = green).

RAWNS: 22022 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: RAINS, RANNS, RAUNS.

With a budget of 3 more guesses, DICTU is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
After ROATE: 3 candidates, normal mode

ROATE: 10101 (0 = grey, 1 = yellow, 2 = green).

AWNER: 10011 (0 = grey, 1 = yellow, 2 = green).

ZEBRA: 01012 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: CREMA, ERICA, PRESA.

With a budget of 3 more guesses, DICTU is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
Sample and method

Every saved board is reachable within a six-turn game. Remaining turns equal six minus the saved history length. The sampling policy is independent of the expected-survivor metric. Two states at each of three depths per opener were selected by a fixed hash from an independent candidate-only sampling policy. Every accepted guess was evaluated. Model answer-model-2026-11-05-9183a914c959, data through 2026-11-05. The score measures expected survivors, not proved solve length or human difficulty.

How this is calculated.

How the solver finds DICTU

The strategy receives only earlier guesses and their feedback. It does not know the answer before choosing a move. Guessing the answer itself on turn one is a lucky one-turn result, not a recommended general strategy.

Normal mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 311 after. This feedback leaves 311 candidates.

    All 311 surviving candidates

    BHOOT, BIGHT, BIGOT, BINIT, BIONT, BITCH, BITOU, BITTY, BLITZ, BLUNT, BOOTH, BOOTY, BOTCH, BOTHY, BOTTY, BOULT, BOUTU, BOXTY, BUFTY, BUILT, BUNDT, BUNTY, BUTCH, BUTOH, BUTTY, BUTUT, BUTYL, CHITI, CHOTT, CHOUT, CINCT, CLIFT, CLINT, CLIPT, CLOOT, CLOTH, CLOUT, COBOT, COMPT, CONTO, COOPT, COOTY, COTCH, COUNT, COUTH, CUBIT, CULTI, CULTY, CUNIT, CUTCH, CUTIN, CUTTO, CUTTY, CUTUP, CWTCH, CYTON, DHOTI, DHUTI, DICHT, DICOT, DICTO, DICTU, DICTY, DIGHT, DIGIT, DITCH, DITTO, DITTY, DITZY, DIVOT, DIXIT, DOCHT, DOILT, DONUT, DOTTY, DOUBT, DUCTI, DUTCH, FIFTH, FIFTY, FIGHT, FILTH, FITCH, FITLY, FIXIT, FLINT, FLITT, FLOUT, FLUTY, FLUYT, FOOTY, FOUNT, FOUTH, FOWTH, FULTH, FUTON, GIGOT, GITCH, GLIFT, GLINT, GLITZ, GLOUT, GOTCH, GOTHY, GOUTY, GUILT, GUTTY, GUYOT, HIGHT, HITCH, HOOTY, HOTCH, HOTLY, HOTTY, HOWTO, HUTCH, ICTIC, IDDUT, IDIOT, ILLTH, IMMIT, IMPOT, INCUT, INGOT, INNIT, INPUT, INTIL, INWIT, ITCHY, JIGOT, JITTY, JOINT, JOLTY, JONTY, JOTTY, JOTUN, JUNTO, JUTTY, KIGHT, KILTY, KITTY, KITUL, KLUTZ, KNOUT, KOTCH, KOTOW, KUTCH, LICHT, LICIT, LIGHT, LILTY, LIMIT, LINTY, LITHO, LOFTY, LOTIC, LOTTO, LOWTH, LYTIC, MICHT, MIFTY, MIGHT, MILTY, MILTZ, MINTY, MITCH, MOITY, MOLTO, MONTH, MONTY, MOOTH, MOTHY, MOTIF, MOTON, MOTTO, MOTTY, MOULT, MOUNT, MOUTH, MUFTI, MUKTI, MULCT, MUNTU, MUTCH, MUTIC, MUTON, MUTTI, MUTUM, MYTHI, MYTHY, NICHT, NIFTY, NIGHT, NINTH, NITID, NITON, NITTO, NITTY, NOINT, NOOIT, NOTCH, NOTUM, NOWTY, NUTTY, OBIIT, OCTIC, OCTLI, OCTYL, ONTIC, OOBIT, OOTID, OPTIC, OPZIT, OTHYL, OTIUM, OUBIT, OUCHT, OUGHT, OUTBY, OUTDO, OUTGO, PFFTT, PHOTO, PHOTY, PHPHT, PHUTU, PICOT, PIGHT, PILOT, PINOT, PINTO, PIPIT, PITCH, PITHY, PITON, PITOT, PITTU, PIVOT, PIYUT, PLOIT, PLOOT, PLOTZ, PLOUT, PLOWT, PLUOT, PLUTO, PLUTY, POINT, POKIT, PONTO, PONTY, POOTY, POTCH, POTIN, POTOO, POTTO, POTTY, POULT, POUPT, POUTY, POWLT, POYNT, PULUT, PUNTO, PUNTY, PUTID, PUTIN, PUTON, PUTTI, PUTTO, PUTTU, PUTTY, QUBIT, QUILT, QUINT, QUOIT, QUOTH, UBITY, UMPTY, UNCUT, UNFIT, UNGOT, UNITY, UNKUT, UNLIT, UNPOT, UNPUT, UNTIL, UNTIN, UNWIT, UPLIT, VOLTI, VOMIT, VUTTY, WHIFT, WHIPT, WHITY, WHOOT, WIDTH, WIFTY, WIGHT, WITCH, WITHY, WITTY, WOOTZ, YMOLT, YOUTH, ZITTY, ZIZIT, ZLOTY, ZOOTY

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test LITHO against the 311 candidates consistent with the earlier rows.

    311 before → 15 after. This feedback leaves 15 candidates.

    All 15 surviving candidates

    BINIT, CINCT, DICTU, DICTY, DIGIT, DIXIT, FIFTY, FIXIT, MIFTY, MINTY, NIFTY, PIPIT, PIYUT, WIFTY, ZIZIT

    Decision measures before feedback

    Expected remaining candidates: 10.185. Information: 4.295 bits. These measures describe the decision before its realised feedback.

  3. Test DIXIT against the 15 candidates consistent with the earlier rows.

    15 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    DICTU, DICTY

    Decision measures before feedback

    Expected remaining candidates: 1.194. Information: 0.469 bits. These measures describe the decision before its realised feedback.

  4. Test DICTU against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    DICTU

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

Solved in 4 guesses. Uniquely identified on turn 4.

Continue this board in the Solver

Hard Mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 311 after. This feedback leaves 311 candidates.

    All 311 surviving candidates

    BHOOT, BIGHT, BIGOT, BINIT, BIONT, BITCH, BITOU, BITTY, BLITZ, BLUNT, BOOTH, BOOTY, BOTCH, BOTHY, BOTTY, BOULT, BOUTU, BOXTY, BUFTY, BUILT, BUNDT, BUNTY, BUTCH, BUTOH, BUTTY, BUTUT, BUTYL, CHITI, CHOTT, CHOUT, CINCT, CLIFT, CLINT, CLIPT, CLOOT, CLOTH, CLOUT, COBOT, COMPT, CONTO, COOPT, COOTY, COTCH, COUNT, COUTH, CUBIT, CULTI, CULTY, CUNIT, CUTCH, CUTIN, CUTTO, CUTTY, CUTUP, CWTCH, CYTON, DHOTI, DHUTI, DICHT, DICOT, DICTO, DICTU, DICTY, DIGHT, DIGIT, DITCH, DITTO, DITTY, DITZY, DIVOT, DIXIT, DOCHT, DOILT, DONUT, DOTTY, DOUBT, DUCTI, DUTCH, FIFTH, FIFTY, FIGHT, FILTH, FITCH, FITLY, FIXIT, FLINT, FLITT, FLOUT, FLUTY, FLUYT, FOOTY, FOUNT, FOUTH, FOWTH, FULTH, FUTON, GIGOT, GITCH, GLIFT, GLINT, GLITZ, GLOUT, GOTCH, GOTHY, GOUTY, GUILT, GUTTY, GUYOT, HIGHT, HITCH, HOOTY, HOTCH, HOTLY, HOTTY, HOWTO, HUTCH, ICTIC, IDDUT, IDIOT, ILLTH, IMMIT, IMPOT, INCUT, INGOT, INNIT, INPUT, INTIL, INWIT, ITCHY, JIGOT, JITTY, JOINT, JOLTY, JONTY, JOTTY, JOTUN, JUNTO, JUTTY, KIGHT, KILTY, KITTY, KITUL, KLUTZ, KNOUT, KOTCH, KOTOW, KUTCH, LICHT, LICIT, LIGHT, LILTY, LIMIT, LINTY, LITHO, LOFTY, LOTIC, LOTTO, LOWTH, LYTIC, MICHT, MIFTY, MIGHT, MILTY, MILTZ, MINTY, MITCH, MOITY, MOLTO, MONTH, MONTY, MOOTH, MOTHY, MOTIF, MOTON, MOTTO, MOTTY, MOULT, MOUNT, MOUTH, MUFTI, MUKTI, MULCT, MUNTU, MUTCH, MUTIC, MUTON, MUTTI, MUTUM, MYTHI, MYTHY, NICHT, NIFTY, NIGHT, NINTH, NITID, NITON, NITTO, NITTY, NOINT, NOOIT, NOTCH, NOTUM, NOWTY, NUTTY, OBIIT, OCTIC, OCTLI, OCTYL, ONTIC, OOBIT, OOTID, OPTIC, OPZIT, OTHYL, OTIUM, OUBIT, OUCHT, OUGHT, OUTBY, OUTDO, OUTGO, PFFTT, PHOTO, PHOTY, PHPHT, PHUTU, PICOT, PIGHT, PILOT, PINOT, PINTO, PIPIT, PITCH, PITHY, PITON, PITOT, PITTU, PIVOT, PIYUT, PLOIT, PLOOT, PLOTZ, PLOUT, PLOWT, PLUOT, PLUTO, PLUTY, POINT, POKIT, PONTO, PONTY, POOTY, POTCH, POTIN, POTOO, POTTO, POTTY, POULT, POUPT, POUTY, POWLT, POYNT, PULUT, PUNTO, PUNTY, PUTID, PUTIN, PUTON, PUTTI, PUTTO, PUTTU, PUTTY, QUBIT, QUILT, QUINT, QUOIT, QUOTH, UBITY, UMPTY, UNCUT, UNFIT, UNGOT, UNITY, UNKUT, UNLIT, UNPOT, UNPUT, UNTIL, UNTIN, UNWIT, UPLIT, VOLTI, VOMIT, VUTTY, WHIFT, WHIPT, WHITY, WHOOT, WIDTH, WIFTY, WIGHT, WITCH, WITHY, WITTY, WOOTZ, YMOLT, YOUTH, ZITTY, ZIZIT, ZLOTY, ZOOTY

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test LITHO against the 311 candidates consistent with the earlier rows.

    311 before → 15 after. This feedback leaves 15 candidates.

    All 15 surviving candidates

    BINIT, CINCT, DICTU, DICTY, DIGIT, DIXIT, FIFTY, FIXIT, MIFTY, MINTY, NIFTY, PIPIT, PIYUT, WIFTY, ZIZIT

    Decision measures before feedback

    Expected remaining candidates: 10.185. Information: 4.295 bits. These measures describe the decision before its realised feedback.

  3. Test DIXIT against the 15 candidates consistent with the earlier rows.

    15 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    DICTU, DICTY

    Decision measures before feedback

    Expected remaining candidates: 1.194. Information: 0.469 bits. These measures describe the decision before its realised feedback.

  4. Test DICTU against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    DICTU

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

Solved in 4 guesses. Uniquely identified on turn 4.

Continue this board in the Solver

How the fixed opener panel performs on this answer

OpenerFirst feedbackSurvivorsNormalHard Mode
TARSE10000 (0 grey, 1 yellow, 2 green)31144
CRANE10000 (0 grey, 1 yellow, 2 green)26844
SLATE00020 (0 grey, 1 yellow, 2 green)15044
ADIEU01102 (0 grey, 1 yellow, 2 green)122
STARE01000 (0 grey, 1 yellow, 2 green)39944
AUDIO01110 (0 grey, 1 yellow, 2 green)333
RAISE00100 (0 grey, 1 yellow, 2 green)53244
ROATE00020 (0 grey, 1 yellow, 2 green)17555
SALET00001 (0 grey, 1 yellow, 2 green)32344
Normal mode
1 guess: 0 · 2 guesses: 1 · 3 guesses: 1 · 4 guesses: 6 · 5 guesses: 1 · 6 guesses: 0 · Failed in six: 0
Hard Mode
1 guess: 0 · 2 guesses: 1 · 3 guesses: 1 · 4 guesses: 6 · 5 guesses: 1 · 6 guesses: 0 · Failed in six: 0

The nine openers use the same pool and continuation policy. Across both modes: 2–5 guesses among successes; 0 of 18 configurations failed. This is performance on this answer, not an overall opener ranking.

59 openers set up a two-turn opportunity; examples include DUTCH, AUDIT, DUCKS, DUSTY, CUTIE, LUCID, CUPID, DUCTS, TUNIC, DUCHY. After their feedback, this answer is among the most likely survivors with at least half the model probability. This is an opportunity, not a guarantee. An opener that immediately solves is excluded.

Why this answer can be difficult

The worked board still allows 2 different answers at one later decision: DICTU, DICTY. These are mechanical alternatives, not a judgement of vocabulary difficulty.

Vocabulary evidence and voluntary player results are reported separately from these solver observations.

Closest competing answers in this board

These words all fit the earlier feedback, rather than merely sharing similar spelling: DICTU, DICTY.

A lesson from this route

Before DICTU, 2 words still fit. Its feedback left 1; check the full survivor list before choosing the next answer.

Try another opener or a different move

How this is calculated

The current policy checks all remaining candidates and up to 128 fixed probes. At six or fewer candidates it uses bounded lookahead, preferring modelled six-turn success, then speed among successes. Larger states use expected survivors as a heuristic. These are recommendations, not proofs of optimal play. Hard Mode retains green positions and revealed letter counts; it allows grey letters and a yellow in the same position. Candidate-only play is stricter.

Methods and limitations

Feedback distribution

DICTU can come back 77 different ways. These are the most likely, and how many of the possible answers give each one:

588 answers
215 answers
181 answers
172 answers
168 answers
108 answers
88 answers
78 answers
70 answers
69 answers
52 answers
46 answers
45 answers
41 answers
39 answers
34 answers
33 answers
24 answers
22 answers
21 answers
19 answers
17 answers
16 answers
16 answers
14 answers
14 answers
12 answers
12 answers
12 answers
11 answers

Letter-value totals

Base letter-value totals for DICTU; these do not show whether either game accepts the word.

Scrabble

D2I1C3T1U1
Total: 8 points

Words With Friends

Total: 10 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing DICTU

What the solver recommends next for each way the board can respond to DICTU.

Quick reference

Largest feedback groups after playing DICTU:

25% chance
Suggested:
RANSE
9% chance
Suggested:
SOREL
8% chance
Suggested:
SLYER

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

24.6% →
RANSE 6.08 bits
9.0% →
SOREL 5.77 bits
7.6% →
SLYER 5.16 bits
7.2% →
SLANE 5.64 bits
7.0% →
CARLE 5.62 bits
4.5% →
LEARE 5.20 bits
3.7% →
SLYER 4.56 bits
3.3% →
SNARE 4.68 bits
2.9% →
PARSE 4.85 bits
2.9% →
SONAR 4.49 bits

Research on DICTU

Game-tree analysis and word research for DICTU, with an explanation for each figure.

Optimal play

Opening with DICTU, a proven-optimal strategy averages 3.71 guesses and ranks #5,551 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with DICTU can guarantee a solve within six guesses.

Our six-turn simulation says 3.67, at or below the proven-optimal 3.71, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
DICTU sits in the rare band of the wordfreq scale, appearing less than once per million words in the source corpus. Corpus frequency does not measure every reader’s familiarity.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).