Accepted guess Not a possible answer B tier for first-turn info

DOILT

DOILT is accepted as a guess but is not on the solver's possible-answer list.

No dictionary definition for DOILT is recorded in our sourced data.

As an opener, it rules out about 94.4% of possible answers.

Meaning and pronunciation

We do not have a sourced definition for this word yet.

Check DOILT on Wiktionary or report a missing entry.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

Why this solver ranks DOILT highly

This solver ranks DOILT highly because it separates the possible answers well, even though it is not itself a possible answer.

Played as an opener, it lands at least one colored tile in 82.9% of games, misses completely in 17.1%, and leaves about 134 possible answers on average.

In the current bounded six-turn policy, it ranks #84 of 182 evaluated openers; exact misses rank first, then average guesses among wins.

In the previous complete opener benchmark, it ranks #20 of 14,855 openers, averaging 3.53 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe DOILT used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.15 Entropy (bits)
134 Avg remaining
0.0% Exact match
94.4% Avg ruled out
Higher first-turn entropy than about 90% of evaluated openers
0.79 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How DOILT performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.53 Avg guesses
99.87% Solved within six
0.67 Spread of game lengths
#20 Rank among openers
Opening with DOILT left 3 of the snapshot's answers unsolved after six guesses. A spread of 0.67 means those games clustered within about 0.67 of a guess of the 3.53 average. It ranks #20 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
73
3 guesses
1,102
4 guesses
1,034
5 guesses
131
6 guesses
11
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
2 vowels
Common:
ILOT

Feedback chances

Any hit (G/Y)
83%
Green tile
39%
All gray
17%

Feedback distribution

DOILT can come back 116 different ways. These are the most likely, and how many of the possible answers give each one:

407 answers
186 answers
152 answers
148 answers
118 answers
106 answers
94 answers
85 answers
72 answers
59 answers
52 answers
49 answers
48 answers
43 answers
33 answers
33 answers
29 answers
29 answers
29 answers
28 answers
26 answers
26 answers
24 answers
24 answers
22 answers
21 answers
20 answers
19 answers
17 answers
16 answers

Letter-value totals

Base letter-value totals for DOILT; these do not show whether either game accepts the word.

Scrabble

D2O1I1L1T1
Total: 6 points

Words With Friends

Total: 7 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing DOILT

What the solver recommends next for each way the board can respond to DOILT.

Quick reference

Largest feedback groups after playing DOILT:

17% chance
Suggested:
CARSE
8% chance
Suggested:
CARSE
6% chance
Suggested:
TARTE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

17.1%
CARSE 6.31 bits
7.8%
CARSE 5.29 bits
6.4%
TARTE 5.64 bits
6.2%
CRANE 5.60 bits
5.0%
SINCE 5.27 bits
4.5%
CARSE 4.63 bits
4.0%
CRANE 5.10 bits
3.6%
SCARE 5.14 bits
3.0%
SNARE 5.07 bits
2.5%
PAUSE 4.65 bits

Research on DOILT

Game-tree analysis and word research for DOILT, with an explanation for each figure.

Optimal play

Opening with DOILT, a proven-optimal strategy averages 3.60 guesses and ranks #187 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with DOILT can guarantee a solve within six guesses.

Our six-turn simulation says 3.53, at or below the proven-optimal 3.60, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

One syllable Say it DOYLT. Estimated pronunciation

This pronunciation is machine-estimated, not taken from a pronunciation dictionary.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD), with machine estimates from the g2p_en model.