Accepted guess Not a possible answer F tier for first-turn info

DOOZY

DOOZY is accepted as a guess but is not on the solver's possible-answer list.

As an opener, it rules out about 74.7% of possible answers.

Meaning and pronunciation

Pronunciation: /ˈduːzi/

Noun

Something that is extraordinary: often troublesome, difficult or problematic, but sometimes extraordinary in a positive sense.

“Most of the test was easy, but the last question was a doozy.”

Adjective

Of high quality; remarkable; excellent.

Adjective

Sporty, ostentatious, flashy.

Alternative forms: doozer, doozie, duesey, duesy

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How DOOZY performs as a guess

Wordle accepts DOOZY as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 52.3% of games, misses completely in 47.7%, and leaves about 602 possible answers on average.

In the previous complete opener benchmark, it ranks #14,430 of 14,855 openers, averaging 3.95 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe DOOZY used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

3.12 Entropy (bits)
602 Avg remaining
0.0% Exact match
74.7% Avg ruled out
Higher first-turn entropy than about 2% of evaluated openers
2.83 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How DOOZY performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.95 Avg guesses
99.79% Solved within six
0.73 Spread of game lengths
#14,430 Rank among openers
Opening with DOOZY left 5 of the snapshot's answers unsolved after six guesses. A spread of 0.73 means those games clustered within about 0.73 of a guess of the 3.95 average. It ranks #14,430 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
28
3 guesses
578
4 guesses
1,270
5 guesses
439
6 guesses
34
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

4/5 unique
2 vowels
Common:
O

Feedback chances

Any hit (G/Y)
52%
Green tile
37%
All gray
48%

Feedback distribution

DOOZY can come back 52 different ways. These are the most likely, and how many of the possible answers give each one:

1133 answers
220 answers
152 answers
150 answers
147 answers
138 answers
51 answers
40 answers
37 answers
32 answers
26 answers
25 answers
23 answers
20 answers
15 answers
14 answers
14 answers
12 answers
11 answers
9 answers
8 answers
8 answers
8 answers
7 answers
7 answers
6 answers
6 answers
6 answers
5 answers
5 answers

Letter-value totals

Base letter-value totals for DOOZY; these do not show whether either game accepts the word.

Scrabble

D2O1O1Z10Y4
Total: 18 points

Words With Friends

Total: 17 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing DOOZY

What the solver recommends next for each way the board can respond to DOOZY.

Quick reference

Largest feedback groups after playing DOOZY:

48% chance
Suggested:
RAISE
9% chance
Suggested:
SLART
6% chance
Suggested:
ARIEL

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

47.7%
RAISE 6.15 bits
9.3%
SLART 4.78 bits
6.4%
ARIEL 5.47 bits
6.3%
CRUET 4.94 bits
6.2%
CRATE 4.92 bits
5.8%
MANOR 5.26 bits
2.1%
IRATE 4.77 bits
1.7%
SCALE 3.47 bits
1.6%
PARLE 4.63 bits
1.3%
BRANE 3.80 bits

Research on DOOZY

Game-tree analysis and word research for DOOZY, with an explanation for each figure.

Optimal play

Opening with DOOZY, a proven-optimal strategy averages 3.94 guesses and ranks #14,333 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with DOOZY can guarantee a solve within six guesses.

Our six-turn simulation says 3.95; proven optimal play reaches 3.94. The fixed strategy accounts for the difference.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Two syllables, stress on the first syllable Say it DOOZEE.

Rhymes with BOOZY WOOZY NEWSY

Familiarity and learning

Frequency
DOOZY sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0).