Accepted guess Not a possible answer B tier for first-turn info

DUELS

DUELS is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Noun

plural of duel

Verb

third-person singular simple present indicative of duel

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

How it sounds

Two syllables, stress on the first syllable Say it DOOUHLZ.

Rhymes with FUELS DUALS

In a sentence

Duels used to be held in Russia.
© tatoeba.org contributor ddnktr (CC BY 2.0 FR)

Use DUELS in a puzzle

As an opener, it rules out about 93.4% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How DUELS performs as a guess

Wordle accepts DUELS as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 84.2% of games, misses completely in 15.8%, and leaves about 158 possible answers on average.

In the previous complete opener benchmark, it ranks #3,439 of 14,855 openers, averaging 3.64 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe DUELS used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.86 Entropy (bits)
158 Avg remaining
0.0% Exact match
93.4% Avg ruled out

As an opening guess: previous benchmark

How DUELS performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.64 Avg guesses
99.92% Solved within six
0.70 Spread of game lengths
#3,439 Rank among openers
Opening with DUELS left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.64 average. It ranks #3,439 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
67
3 guesses
931
4 guesses
1,143
5 guesses
194
6 guesses
17

Composition

5/5 unique
2 vowels
Common:
ELSU

Feedback chances

Any hit (G/Y)
84%
Green tile
26%
All gray
16%

Feedback distribution

DUELS can come back 99 different ways. These are the most likely, and how many of the possible answers give each one:

376 answers
333 answers
184 answers
148 answers
127 answers
124 answers
68 answers
67 answers
62 answers
58 answers
55 answers
44 answers
40 answers
40 answers
38 answers
37 answers
34 answers
32 answers
32 answers
28 answers
21 answers
20 answers
20 answers
19 answers
19 answers
18 answers
18 answers
17 answers
16 answers
13 answers

Letter-value totals

Base letter-value totals for DUELS; these do not show whether either game accepts the word.

Scrabble

D2U1E1L1S1
Total: 6 points

Words With Friends

Total: 8 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing DUELS

What the solver recommends next for each way the board can respond to DUELS.

Quick reference

Largest feedback groups after playing DUELS:

16% chance
Suggested:
TRAIN
14% chance
Suggested:
ROATE
8% chance
Suggested:
ROAST

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

15.8% →
TRAIN 6.04 bits
14.0% →
ROATE 5.30 bits
7.7% →
ROAST 5.36 bits
6.2% →
TONAL 5.06 bits
5.3% →
ROATE 4.88 bits
5.2% →
REATE 4.74 bits
2.9% →
RAINY 4.01 bits
2.8% →
ROANY 4.93 bits
2.6% →
COURT 5.00 bits
2.4% →
TRACE 4.86 bits

Research on DUELS

Game-tree analysis and word research for DUELS, with an explanation for each figure.

Optimal play

Opening with DUELS, a proven-optimal strategy averages 3.68 guesses and ranks #3,644 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with DUELS can guarantee a solve within six guesses.

Our six-turn simulation says 3.64, at or below the proven-optimal 3.68, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
DUELS sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.
Dominant sense
Lancaster raters associated it most strongly with sight (3.4 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).