Possible answer Not used yet C tier for first-turn info

EVICT

EVICT is on the solver's possible-answer list and has no appearance in our globally completed Wordle history.

Meaning and pronunciation

Pronunciation: /ɨˈvɪkt//iˈvɪkt//ɪˈvɪkt/

Verb

To expel (one or more people) from their property; to force (one or more people) to move out.

“evict a tenant”

Verb

To eject from a memory cache to reduce the cache's size.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Middle English evicten, evycten, borrowed from Latin ēvictus, past participle of ēvincō (“to vanquish completely”). Doublet of evince.

Source: Wiktionary (CC BY-SA)

How it sounds

Two syllables, stress on the second syllable Say it IHVIHKT.

Rhymes with LICHT

In a sentence

You can't evict me without a warning.
© tatoeba.org contributor Amastan (CC BY 2.0 FR)
Dan was known to evict tenants.
© tatoeba.org contributor Amastan (CC BY 2.0 FR)

Use EVICT in a puzzle

As an opener, it rules out about 91.7% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How EVICT performs as a guess

EVICT is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 81.3% of games, misses completely in 18.7%, and leaves about 197 possible answers on average.

In the previous complete opener benchmark, it ranks #7,278 of 14,855 openers, averaging 3.71 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe EVICT used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.56 Entropy (bits)
197 Avg remaining
0.04% Exact match
91.7% Avg ruled out

As an opening guess: previous benchmark

How EVICT performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.71 Avg guesses
99.87% Solved within six
0.71 Spread of game lengths
#7,278 Rank among openers
Opening with EVICT left 3 of the snapshot's answers unsolved after six guesses. A spread of 0.71 means those games clustered within about 0.71 of a guess of the 3.71 average. It ranks #7,278 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
52
3 guesses
861
4 guesses
1,175
5 guesses
244
6 guesses
18

Composition

5/5 unique
2 vowels
Common:
EIT

Feedback chances

Any hit (G/Y)
81%
Green tile
28%
All gray
19%

Example solver route

R O A T E
S L E E T
E D I C T
E V I C T

One example route used by the solver.

This solver benchmark reaches EVICT in 4 guesses.

Feedback distribution

EVICT can come back 86 different ways. These are the most likely, and how many of the possible answers give each one:

446 answers
412 answers
134 answers
125 answers
112 answers
103 answers
79 answers
74 answers
72 answers
69 answers
63 answers
59 answers
50 answers
49 answers
45 answers
33 answers
32 answers
31 answers
30 answers
24 answers
19 answers
18 answers
16 answers
16 answers
16 answers
15 answers
14 answers
13 answers
13 answers
12 answers

Letter-value totals

Base letter-value totals for EVICT; these do not show whether either game accepts the word.

Scrabble

E1V4I1C3T1
Total: 10 points

Words With Friends

Total: 12 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing EVICT

What the solver recommends next for each way the board can respond to EVICT.

Quick reference

Largest feedback groups after playing EVICT:

19% chance
Suggested:
SORAL
17% chance
Suggested:
SOLAR
6% chance
Suggested:
SONAR

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

18.7% →
SORAL 5.81 bits
17.3% →
SOLAR 5.49 bits
5.6% →
SONAR 5.21 bits
5.2% →
TARTE 5.05 bits
4.7% →
SADLY 4.78 bits
4.3% →
SORAL 5.32 bits
3.3% →
SNARY 4.52 bits
3.1% →
SONAR 4.92 bits
3.0% →
RINSE 4.70 bits
2.9% →
SOLAR 4.94 bits

Research on EVICT

Game-tree analysis and word research for EVICT, with an explanation for each figure.

Optimal play

Opening with EVICT, a proven-optimal strategy averages 3.75 guesses and ranks #8,259 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.87 guesses at best and is rank #3,556 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.71, at or below the proven-optimal 3.75, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
EVICT sits in the advanced band of the wordfreq scale, appearing about once per million words of written English; the band marks it as an uncommon word many players still recognize.
Dominant sense
Lancaster raters associated it most strongly with sight (3.2 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).