Accepted guess Not a possible answer C tier for first-turn info

HAICK

HAICK is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Noun

Alternative form of haik.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Use HAICK in a puzzle

As an opener, it rules out about 90.1% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How HAICK performs as a guess

Wordle accepts HAICK as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 75.8% of games, misses completely in 24.2%, and leaves about 236 possible answers on average.

In the previous complete opener benchmark, it ranks #7,452 of 14,855 openers, averaging 3.71 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe HAICK used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.40 Entropy (bits)
236 Avg remaining
0.0% Exact match
90.1% Avg ruled out

As an opening guess: previous benchmark

How HAICK performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.71 Avg guesses
100% Solved within six
0.70 Spread of game lengths
#7,452 Rank among openers
Opening with HAICK solved every answer in the snapshot within six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.71 average. It ranks #7,452 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
47
3 guesses
862
4 guesses
1,182
5 guesses
251
6 guesses
12

Composition

5/5 unique
2 vowels
Common:
AI

Feedback chances

Any hit (G/Y)
76%
Green tile
33%
All gray
24%

Feedback distribution

HAICK can come back 88 different ways. These are the most likely, and how many of the possible answers give each one:

577 answers
314 answers
207 answers
180 answers
138 answers
95 answers
87 answers
61 answers
53 answers
43 answers
34 answers
32 answers
32 answers
30 answers
27 answers
23 answers
23 answers
22 answers
21 answers
20 answers
19 answers
16 answers
15 answers
15 answers
15 answers
13 answers
13 answers
13 answers
12 answers
11 answers

Letter-value totals

Base letter-value totals for HAICK; these do not show whether either game accepts the word.

Scrabble

H4A1I1C3K5
Total: 14 points

Words With Friends

Total: 14 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing HAICK

What the solver recommends next for each way the board can respond to HAICK.

Quick reference

Largest feedback groups after playing HAICK:

24% chance
Suggested:
SOLER
13% chance
Suggested:
ALERT
9% chance
Suggested:
TILDE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

24.2% →
SOLER 6.01 bits
13.2% →
ALERT 5.67 bits
8.7% →
TILDE 5.12 bits
7.6% →
SLYER 4.86 bits
5.8% →
TRONE 5.01 bits
4.0% →
TORSE 5.53 bits
3.6% →
ROUSE 5.45 bits
2.6% →
SLANT 4.64 bits
2.2% →
PLORE 4.61 bits
1.8% →
SLATE 4.47 bits

Research on HAICK

Game-tree analysis and word research for HAICK, with an explanation for each figure.

Optimal play

Opening with HAICK, a proven-optimal strategy averages 3.74 guesses and ranks #7,738 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with HAICK can guarantee a solve within six guesses.

Our six-turn simulation says 3.71, at or below the proven-optimal 3.74, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT).