Accepted guess Not a possible answer B tier for first-turn info

HIPER

HIPER is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Noun

A wrestler who uses the hipe technique.

Alternative forms: hyper

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Related meanings

Synonyms pelvis informed

Use HIPER in a puzzle

As an opener, it rules out about 94.2% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How HIPER performs as a guess

Wordle accepts HIPER as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 85.1% of games, misses completely in 14.9%, and leaves about 138 possible answers on average.

In the previous complete opener benchmark, it ranks #2,905 of 14,855 openers, averaging 3.64 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe HIPER used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.99 Entropy (bits)
138 Avg remaining
0.0% Exact match
94.2% Avg ruled out

As an opening guess: previous benchmark

How HIPER performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.64 Avg guesses
99.96% Solved within six
0.73 Spread of game lengths
#2,905 Rank among openers
Opening with HIPER left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.73 means those games clustered within about 0.73 of a guess of the 3.64 average. It ranks #2,905 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
74
3 guesses
969
4 guesses
1,068
5 guesses
224
6 guesses
18

Composition

5/5 unique
2 vowels
Common:
EIR

Feedback chances

Any hit (G/Y)
85%
Green tile
27%
All gray
15%

Feedback distribution

HIPER can come back 108 different ways. These are the most likely, and how many of the possible answers give each one:

355 answers
261 answers
185 answers
154 answers
142 answers
92 answers
89 answers
89 answers
72 answers
68 answers
62 answers
61 answers
49 answers
46 answers
37 answers
34 answers
33 answers
26 answers
24 answers
23 answers
23 answers
22 answers
22 answers
21 answers
18 answers
18 answers
17 answers
14 answers
13 answers
13 answers

Letter-value totals

Base letter-value totals for HIPER; these do not show whether either game accepts the word.

Scrabble

H4I1P3E1R1
Total: 10 points

Words With Friends

Total: 10 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing HIPER

What the solver recommends next for each way the board can respond to HIPER.

Quick reference

Largest feedback groups after playing HIPER:

15% chance
Suggested:
TONAL
11% chance
Suggested:
SLANE
8% chance
Suggested:
COAST

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

14.9% →
TONAL 5.82 bits
10.9% →
SLANE 5.52 bits
7.8% →
COAST 5.35 bits
6.5% →
SLANT 5.55 bits
6.0% →
TEASE 4.75 bits
3.9% →
SOUTH 5.18 bits
3.7% →
SLANT 4.57 bits
3.7% →
ROAST 3.53 bits
3.0% →
SLANT 4.47 bits
2.9% →
SADLY 4.21 bits

Research on HIPER

Game-tree analysis and word research for HIPER, with an explanation for each figure.

Optimal play

Opening with HIPER, a proven-optimal strategy averages 3.65 guesses and ranks #1,797 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with HIPER can guarantee a solve within six guesses.

Our six-turn simulation says 3.64, at or below the proven-optimal 3.65, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
HIPER sits in the rare band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as a word few players will have met in print.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0).