Past Wordle answer Possible answer Accepted guess C tier for first-turn info

HYPER

Yes, HYPER was the Wordle answer on October 11, 2021 (Wordle #114).

As an opener, it rules out about 92.7% of possible answers.

Meaning and pronunciation

Pronunciation: /ˈhaɪ.pə//ˈhaɪ.pəɹ//ˈhæpɑ/

Noun

Clipping of hyperextension.

Noun

Clipping of hypersexuality.

Verb

To subject (a film or plate) to photographic hypersensitization, chiefly as a technique in astrophotography.

Verb

To expose (an animal) to a disease-causing organism, to promote hyperimmunity.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: October 11, 2021 (#114).

See the full page for that puzzle: October 11, 2021 (#114).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How HYPER performs as a guess

HYPER is a possible answer, so it would solve about one game in 2,374 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 83.4% of games, misses completely in 16.6%, and leaves about 174 possible answers on average.

In the previous complete opener benchmark, it ranks #6,227 of 14,855 openers, averaging 3.69 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe HYPER used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.58 Entropy (bits)
174 Avg remaining
0.04% Exact match
92.7% Avg ruled out
Higher first-turn entropy than about 57% of evaluated openers
1.37 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How HYPER performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.69 Avg guesses
99.96% Solved within six
0.71 Spread of game lengths
#6,227 Rank among openers
Opening with HYPER left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.71 means those games clustered within about 0.71 of a guess of the 3.69 average. It ranks #6,227 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
58
3 guesses
867
4 guesses
1,191
5 guesses
217
6 guesses
19
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
1 vowels
Common:
ER

Feedback chances

Any hit (G/Y)
83%
Green tile
22%
All gray
17%

Example solver route

R O A T E
S I L E D
P E N C E
H Y P E R

One example route used by the solver.

This solver benchmark reaches HYPER in 4 guesses.

Feedback distribution

HYPER can come back 92 different ways. These are the most likely, and how many of the possible answers give each one:

395 answers
318 answers
200 answers
174 answers
152 answers
119 answers
111 answers
95 answers
65 answers
62 answers
57 answers
52 answers
46 answers
45 answers
35 answers
34 answers
31 answers
30 answers
27 answers
22 answers
15 answers
14 answers
13 answers
13 answers
13 answers
12 answers
12 answers
12 answers
10 answers
10 answers

Letter-value totals

Base letter-value totals for HYPER; these do not show whether either game accepts the word.

Scrabble

H4Y4P3E1R1
Total: 13 points

Words With Friends

Total: 12 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing HYPER

What the solver recommends next for each way the board can respond to HYPER.

Quick reference

Largest feedback groups after playing HYPER:

17% chance
Suggested:
SLAIN
13% chance
Suggested:
SLANT
8% chance
Suggested:
TRAIN

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

16.6%
SLAIN 6.13 bits
13.4%
SLANT 5.61 bits
8.4%
TRAIN 5.24 bits
7.3%
SAULT 4.66 bits
6.4%
ORATE 4.57 bits
5.0%
COAST 5.27 bits
4.7%
SAINT 3.72 bits
4.0%
LEANT 4.45 bits
2.7%
SLANT 5.22 bits
2.6%
SLATE 4.82 bits

Research on HYPER

Game-tree analysis and word research for HYPER, with an explanation for each figure.

Optimal play

Opening with HYPER, a proven-optimal strategy averages 3.71 guesses and ranks #5,572 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with HYPER can guarantee a solve within six guesses.

Our six-turn simulation says 3.69, at or below the proven-optimal 3.71, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Two syllables, stress on the first syllable Say it HYPUR.

Rhymes with PIPER VIPER WIPER

Familiarity and learning

Frequency
HYPER sits in the intermediate band of the wordfreq scale, appearing about 5 times per million words of written English; the band marks it as a word most readers meet regularly.
Dominant sense
Lancaster raters associated it most strongly with internal bodily sensation (3.6 of 5).

In a sentence

Tom is a little hyper.
© tatoeba.org contributor Hybrid (CC BY 2.0 FR)
He's hyper-busy with work, family and everything else.
© tatoeba.org contributor Nuel (CC BY 2.0 FR)

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).