Past Wordle answer Possible answer Accepted guess F tier for first-turn info

KARMA

Yes, KARMA was the Wordle answer on July 2, 2021 (Wordle #13).

Meaning and pronunciation

Pronunciation: /kərm(ə)/[kɐɾm(ɐ)]/kərma/

Noun

The sum total of a person's actions, which determine the person's next incarnation in samsara, the cycle of death and rebirth.

Noun

A force or law of nature which causes one to reap what one sows; destiny; fate.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

Borrowed from Sanskrit कर्म (kárma), nom.sg. of कर्मन् (kárman, “act, action, performance”); first attested in English in 1785 in a translation of the Bhagavad Gita by Charles Wilkins.

Source: Wiktionary (CC BY-SA)

How it sounds

Two syllables, stress on the first syllable Say it KAHRMUH.

Rhymes with PARMA

In a sentence

Do you believe in karma?
© tatoeba.org contributor CK (CC BY 2.0 FR)
I don't believe in karma.
© tatoeba.org contributor CK (CC BY 2.0 FR)

Use KARMA in a puzzle

As an opener, it rules out about 86.6% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: July 2, 2021 (#13).

See the full page for that puzzle: July 2, 2021 (#13).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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KARMA in Connections

1 recorded appearance in completed main-edition puzzles through . A category label alone does not establish a word's meaning.

How KARMA performs as a guess

KARMA is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 70.4% of games, misses completely in 29.6%, and leaves about 319 possible answers on average.

In the previous complete opener benchmark, it ranks #11,378 of 14,855 openers, averaging 3.79 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe KARMA used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

3.86 Entropy (bits)
319 Avg remaining
0.04% Exact match
86.6% Avg ruled out

As an opening guess: previous benchmark

How KARMA performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.79 Avg guesses
99.92% Solved within six
0.71 Spread of game lengths
#11,378 Rank among openers
Opening with KARMA left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.71 means those games clustered within about 0.71 of a guess of the 3.79 average. It ranks #11,378 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
47
3 guesses
728
4 guesses
1,255
5 guesses
303
6 guesses
18

Composition

4/5 unique
2 vowels
Common:
AR

Feedback chances

Any hit (G/Y)
70%
Green tile
24%
All gray
30%

Example solver route

R O A T E
C A R R Y
K A R M A

One example route used by the solver.

This solver benchmark reaches KARMA in 3 guesses.

Feedback distribution

KARMA can come back 71 different ways. These are the most likely, and how many of the possible answers give each one:

706 answers
345 answers
244 answers
156 answers
154 answers
100 answers
94 answers
71 answers
54 answers
40 answers
33 answers
29 answers
28 answers
27 answers
24 answers
22 answers
19 answers
18 answers
17 answers
15 answers
13 answers
12 answers
12 answers
12 answers
11 answers
11 answers
8 answers
7 answers
7 answers
6 answers

Letter-value totals

Base letter-value totals for KARMA; these do not show whether either game accepts the word.

Scrabble

K5A1R1M3A1
Total: 11 points

Words With Friends

Total: 12 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing KARMA

What the solver recommends next for each way the board can respond to KARMA.

Quick reference

Largest feedback groups after playing KARMA:

30% chance
Suggested:
TOILE
14% chance
Suggested:
TOISE
10% chance
Suggested:
SLATE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

29.6% →
TOILE 6.11 bits
14.5% →
TOISE 5.34 bits
10.2% →
SLATE 5.71 bits
6.5% →
SCOTE 4.57 bits
6.5% →
TRADE 4.68 bits
4.2% →
TOUSE 4.95 bits
3.9% →
MOILE 5.07 bits
3.0% →
CLINE 5.06 bits
2.3% →
STIPE 3.71 bits
1.7% →
SLANE 4.42 bits

Research on KARMA

Game-tree analysis and word research for KARMA, with an explanation for each figure.

Optimal play

Opening with KARMA, a proven-optimal strategy averages 3.84 guesses and ranks #12,229 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.96 guesses at best and is rank #5,586 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.79, at or below the proven-optimal 3.84, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
KARMA sits in the intermediate band of the wordfreq scale, appearing about 8 times per million words of written English; the band marks it as a word most readers meet regularly.
Dominant sense
Lancaster raters associated it most strongly with internal bodily sensation (2.6 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).