Accepted guess Not a possible answer C tier for first-turn info

KINDA

KINDA is accepted as a guess but is not on the solver's possible-answer list.

As an opener, it rules out about 89.6% of possible answers.

Meaning and pronunciation

Pronunciation: /ˈkaɪndə//ˈkaɪnə//ˈkɪndə/

Adverb

Kind of; somewhat.

“I kinda hafta do this right now.”

Contraction

Contraction of kind + of.

Interjection

Yes in some respects but no in other respects.

“"Are you afraid of a little bit of rain?" "Kinda, yeah."”

Noun

A subspecies of baboon, Papio cynocephalus kindae, primarily found in Angola, the Democratic Republic of the Congo, Zambia, and possibly western Tanzania.

Alternative forms: kinder

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How KINDA performs as a guess

Wordle accepts KINDA as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 77.3% of games, misses completely in 22.7%, and leaves about 248 possible answers on average.

In the previous complete opener benchmark, it ranks #8,049 of 14,855 openers, averaging 3.72 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe KINDA used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.29 Entropy (bits)
248 Avg remaining
0.0% Exact match
89.6% Avg ruled out
Higher first-turn entropy than about 38% of evaluated openers
1.66 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How KINDA performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.72 Avg guesses
99.92% Solved within six
0.68 Spread of game lengths
#8,049 Rank among openers
Opening with KINDA left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.68 means those games clustered within about 0.68 of a guess of the 3.72 average. It ranks #8,049 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
53
3 guesses
796
4 guesses
1,268
5 guesses
223
6 guesses
12
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
2 vowels
Common:
AIN

Feedback chances

Any hit (G/Y)
77%
Green tile
19%
All gray
23%

Feedback distribution

KINDA can come back 84 different ways. These are the most likely, and how many of the possible answers give each one:

540 answers
454 answers
160 answers
113 answers
97 answers
86 answers
77 answers
76 answers
56 answers
55 answers
54 answers
49 answers
39 answers
38 answers
34 answers
32 answers
30 answers
30 answers
28 answers
27 answers
25 answers
25 answers
20 answers
20 answers
19 answers
12 answers
12 answers
12 answers
10 answers
8 answers

Letter-value totals

Base letter-value totals for KINDA; these do not show whether either game accepts the word.

Scrabble

K5I1N1D2A1
Total: 10 points

Words With Friends

Total: 11 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing KINDA

What the solver recommends next for each way the board can respond to KINDA.

Quick reference

Largest feedback groups after playing KINDA:

23% chance
Suggested:
SOREL
19% chance
Suggested:
TARSE
7% chance
Suggested:
STIRE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

22.7%
SOREL 6.15 bits
19.1%
TARSE 5.72 bits
6.7%
STIRE 5.34 bits
4.8%
TORSE 5.37 bits
4.1%
SALET 4.31 bits
3.6%
DROLE 5.10 bits
3.2%
STONE 4.46 bits
3.2%
TARGE 4.53 bits
2.4%
SLART 4.45 bits
2.3%
DROLE 4.68 bits

Research on KINDA

Game-tree analysis and word research for KINDA, with an explanation for each figure.

Optimal play

Opening with KINDA, a proven-optimal strategy averages 3.73 guesses and ranks #6,803 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with KINDA can guarantee a solve within six guesses.

Our six-turn simulation says 3.72, at or below the proven-optimal 3.73, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Two syllables, stress on the first syllable Say it KIHNDUH.

Related meanings

Synonyms rather

Familiarity and learning

Frequency
KINDA sits in the common band of the wordfreq scale, appearing about 39 times per million words of written English; the band marks it as an everyday word almost every player will know.

In a sentence

I think that's kinda stupid.
© tatoeba.org contributor megamanenm (CC BY 2.0 FR)
I thought he was kinda cute.
© tatoeba.org contributor Hybrid (CC BY 2.0 FR)

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0).