Accepted guess Not a possible answer A tier for first-turn info

LIART

LIART is accepted as a guess but is not on the solver's possible-answer list.

No dictionary definition for LIART is recorded in our sourced data.

As an opener, it rules out about 96.5% of possible answers.

Meaning and pronunciation

We do not have a sourced definition for this word yet.

Check LIART on Wiktionary or report a missing entry.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

Why this solver ranks LIART highly

This solver ranks LIART highly because it separates the possible answers well, even though it is not itself a possible answer.

Played as an opener, it lands at least one colored tile in 90.4% of games, misses completely in 9.6%, and leaves about 84 possible answers on average.

In the current bounded six-turn policy, it ranks #93 of 182 evaluated openers; exact misses rank first, then average guesses among wins.

In the previous complete opener benchmark, it ranks #65 of 14,855 openers, averaging 3.55 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe LIART used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.58 Entropy (bits)
84 Avg remaining
0.0% Exact match
96.5% Avg ruled out
In the top 1% for first-turn entropy
0.36 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How LIART performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.55 Avg guesses
99.83% Solved within six
0.69 Spread of game lengths
#65 Rank among openers
Opening with LIART left 4 of the snapshot's answers unsolved after six guesses. A spread of 0.69 means those games clustered within about 0.69 of a guess of the 3.55 average. It ranks #65 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
77
3 guesses
1,090
4 guesses
1,014
5 guesses
157
6 guesses
12
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
2 vowels
Common:
AILRT

Feedback chances

Any hit (G/Y)
90%
Green tile
36%
All gray
10%

Feedback distribution

LIART can come back 123 different ways. These are the most likely, and how many of the possible answers give each one:

227 answers
198 answers
142 answers
123 answers
95 answers
95 answers
88 answers
82 answers
63 answers
62 answers
57 answers
53 answers
52 answers
52 answers
46 answers
42 answers
42 answers
36 answers
35 answers
34 answers
32 answers
27 answers
27 answers
26 answers
25 answers
25 answers
25 answers
24 answers
22 answers
21 answers

Letter-value totals

Base letter-value totals for LIART; these do not show whether either game accepts the word.

Scrabble

L1I1A1R1T1
Total: 5 points

Words With Friends

Total: 6 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing LIART

What the solver recommends next for each way the board can respond to LIART.

Quick reference

Largest feedback groups after playing LIART:

10% chance
Suggested:
SHONE
8% chance
Suggested:
SOUCE
6% chance
Suggested:
SOCLE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

9.6%
SHONE 5.78 bits
8.3%
SOUCE 5.25 bits
6.0%
SOCLE 4.90 bits
5.2%
SONCE 5.11 bits
4.0%
PARER 4.47 bits
4.0%
SNIDE 5.20 bits
3.7%
PANEL 4.27 bits
3.5%
SHOTE 4.99 bits
2.7%
SONDE 4.54 bits
2.6%
SHAKE 4.54 bits

Research on LIART

Game-tree analysis and word research for LIART, with an explanation for each figure.

Optimal play

Opening with LIART, a proven-optimal strategy averages 3.60 guesses and ranks #179 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.71 guesses at best and is rank #44 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.55, at or below the proven-optimal 3.60, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Two syllables, stress on the first syllable Say it LYURT. Estimated pronunciation

This pronunciation is machine-estimated, not taken from a pronunciation dictionary.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD), with machine estimates from the g2p_en model.