Past Wordle answer Possible answer Accepted guess C tier for first-turn info

PANIC

Yes, PANIC was the Wordle answer on January 15, 2022 (Wordle #210).

As an opener, it rules out about 92.6% of possible answers.

Meaning and pronunciation

Pronunciation: /ˈpænɪk/[ˈpʰænɪk]/ˈpeə̯nɪk/

Adjective

Of fear, fright, etc: overwhelming or sudden.

Adjective

Pertaining to or resulting from overwhelming fear or fright.

Noun

Overwhelming fear or fright, often affecting groups of people or animals; (countable) an instance of this; a fright, a scare.

Noun

Ellipsis of kernel panic (“on Unix-derived operating systems: an action taken by the operating system when it cannot recover from a fatal error”); (by extension) any computer system crash.

Alternative forms: panick

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: January 15, 2022 (#210).

See the full page for that puzzle: January 15, 2022 (#210).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How PANIC performs as a guess

PANIC is a possible answer, so it would solve about one game in 2,374 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 80.7% of games, misses completely in 19.3%, and leaves about 174 possible answers on average.

In the previous complete opener benchmark, it ranks #2,115 of 14,855 openers, averaging 3.62 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

Useful pattern pages

If you only know part of the word, start with one of these matching patterns.

First-turn measures

All four describe PANIC used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.76 Entropy (bits)
174 Avg remaining
0.04% Exact match
92.6% Avg ruled out
Higher first-turn entropy than about 69% of evaluated openers
1.19 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How PANIC performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.62 Avg guesses
99.92% Solved within six
0.69 Spread of game lengths
#2,115 Rank among openers
Opening with PANIC left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.69 means those games clustered within about 0.69 of a guess of the 3.62 average. It ranks #2,115 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
56
3 guesses
979
4 guesses
1,125
5 guesses
178
6 guesses
13
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
2 vowels
Common:
AIN

Feedback chances

Any hit (G/Y)
81%
Green tile
28%
All gray
19%

Example solver route

R O A T E
N A S A L
C H I D E
M A N I C
P A N I C

One example route used by the solver.

This solver benchmark reaches PANIC in 5 guesses. See the trap-family guide for similar endgames.

Feedback distribution

PANIC can come back 103 different ways. These are the most likely, and how many of the possible answers give each one:

459 answers
281 answers
200 answers
131 answers
123 answers
121 answers
79 answers
77 answers
71 answers
62 answers
41 answers
40 answers
39 answers
38 answers
36 answers
35 answers
31 answers
31 answers
26 answers
23 answers
22 answers
21 answers
21 answers
19 answers
18 answers
14 answers
14 answers
13 answers
13 answers
13 answers

Letter-value totals

Base letter-value totals for PANIC; these do not show whether either game accepts the word.

Scrabble

P3A1N1I1C3
Total: 9 points

Words With Friends

Total: 12 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing PANIC

What the solver recommends next for each way the board can respond to PANIC.

Quick reference

Largest feedback groups after playing PANIC:

19% chance
Suggested:
SOREL
12% chance
Suggested:
ALERT
8% chance
Suggested:
STILE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

19.3%
SOREL 6.08 bits
11.8%
ALERT 5.57 bits
8.4%
STILE 5.38 bits
5.5%
SLYER 4.80 bits
5.2%
SORED 5.23 bits
5.1%
CHORE 5.33 bits
3.3%
SLART 4.77 bits
3.2%
SOGER 4.42 bits
3.0%
STOLE 5.15 bits
2.6%
GRADE 4.66 bits

Research on PANIC

Game-tree analysis and word research for PANIC, with an explanation for each figure.

Optimal play

Opening with PANIC, a proven-optimal strategy averages 3.67 guesses and ranks #2,668 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.78 guesses at best and is rank #794 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.62, at or below the proven-optimal 3.67, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Two syllables, stress on the first syllable Say it PANIHK.

Rhymes with MANIC

Related meanings

In WordNet's sense inventory, PANIC is a kind of fear or anxiety.

Synonyms terror SCARE

Familiarity and learning

Frequency
PANIC sits in the common band of the wordfreq scale, appearing about 18 times per million words of written English; the band marks it as an everyday word almost every player will know.
Learner level
Appears in beginner learner vocabulary (CEFR-J level A2); among the first words English learners study.
Age of acquisition
Typically learned around age 8, by Glasgow Norms speaker ratings.
Imageability
Imageability score: 46 of 100. Raters gave it a middle-range score.
Dominant sense
Lancaster raters associated it most strongly with internal bodily sensation (4.0 of 5).

In a sentence

This is no time to panic.
© tatoeba.org contributor CK (CC BY 2.0 FR)
You don't need to panic.
© tatoeba.org contributor Hybrid (CC BY 2.0 FR)

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0); Learner levels: CEFR-J Wordlist ver 1.5, Tono Laboratory, TUFS; Glasgow Norms (CC BY 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).