Past Wordle answer Possible answer Accepted guess B tier for first-turn info

STOIC

Yes, STOIC was the Wordle answer on November 11, 2024 (Wordle #1241).

Meaning and pronunciation

Pronunciation: /ˈstəʊ.ɪk//ˈstoʊ.ɪk//ˈstoːɪk/

Noun

Proponent of stoicism, a school of thought, from in 300 B.C.E. up to about the time of Marcus Aurelius, who holds that by cultivating an understanding of the logos, or natural law, one can be free of suffering.

Noun

A person indifferent to pleasure or pain.

Adjective

Of or relating to the Stoics or their ideas.

Adjective

Not affected by pain or distress.

Alternative forms: Stoick, stoick, Stoïc, Stoïck

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Latin stōicus (noun via Middle English Stoycis pl), from Ancient Greek Στωϊκός (Stōïkós), from Ποικίλη Στοά (Poikílē Stoá, “the Stoa Poikile”, literally “painted portico”), the portico in Athens where Zeno of Citium was teaching.

Source: Wiktionary (CC BY-SA)

How it sounds

Two syllables, stress on the first syllable Say it STOHIHK.

Related meanings

Opposites emotional

In a sentence

The longer I remain alive the more stoic I become.
© tatoeba.org contributor rafaeldejesus8199 (CC BY 2.0 FR)
Marcus Aurelius, called the Philosopher, was a Roman emperor and Stoic philosopher.
© tatoeba.org contributor Adelpa (CC BY 2.0 FR)

Use STOIC in a puzzle

As an opener, it rules out about 93.8% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: November 11, 2024 (#1241).

See the full page for that puzzle: November 11, 2024 (#1241).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How STOIC performs as a guess

STOIC is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 82.2% of games, misses completely in 17.8%, and leaves about 148 possible answers on average.

In the previous complete opener benchmark, it ranks #1,211 of 14,855 openers, averaging 3.60 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe STOIC used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.89 Entropy (bits)
148 Avg remaining
0.04% Exact match
93.8% Avg ruled out

As an opening guess: previous benchmark

How STOIC performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.60 Avg guesses
99.96% Solved within six
0.67 Spread of game lengths
#1,211 Rank among openers
Opening with STOIC left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.67 means those games clustered within about 0.67 of a guess of the 3.60 average. It ranks #1,211 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
52
3 guesses
1,011
4 guesses
1,116
5 guesses
160
6 guesses
13

Composition

5/5 unique
2 vowels
Common:
IOST

Feedback chances

Any hit (G/Y)
82%
Green tile
30%
All gray
18%

Example solver route

R O A T E
P U N C H
S T O I C

One example route used by the solver.

This solver benchmark reaches STOIC in 3 guesses.

Feedback distribution

STOIC can come back 96 different ways. These are the most likely, and how many of the possible answers give each one:

425 answers
180 answers
179 answers
165 answers
131 answers
110 answers
91 answers
87 answers
80 answers
64 answers
55 answers
50 answers
49 answers
46 answers
46 answers
45 answers
36 answers
31 answers
28 answers
27 answers
27 answers
27 answers
26 answers
26 answers
25 answers
21 answers
15 answers
15 answers
14 answers
14 answers

Letter-value totals

Base letter-value totals for STOIC; these do not show whether either game accepts the word.

Scrabble

S1T1O1I1C3
Total: 7 points

Words With Friends

Total: 8 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing STOIC

What the solver recommends next for each way the board can respond to STOIC.

Quick reference

Largest feedback groups after playing STOIC:

18% chance
Suggested:
LEARN
8% chance
Suggested:
MARLE
8% chance
Suggested:
ANILE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

17.8% →
LEARN 6.03 bits
7.6% →
MARLE 5.16 bits
7.5% →
ANILE 5.26 bits
6.9% →
TREAT 5.51 bits
5.5% →
CARLE 5.56 bits
4.6% →
PARLE 5.23 bits
3.8% →
BRANE 4.70 bits
3.6% →
TRITE 4.73 bits
3.4% →
LEASH 5.01 bits
2.7% →
ROULE 4.29 bits

Research on STOIC

Game-tree analysis and word research for STOIC, with an explanation for each figure.

Optimal play

Opening with STOIC, a proven-optimal strategy averages 3.68 guesses and ranks #3,266 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.79 guesses at best and is rank #1,056 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.60, at or below the proven-optimal 3.68, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
STOIC sits in the intermediate band of the wordfreq scale, appearing about once per million words of written English; the band marks it as a word most readers meet regularly.
Dominant sense
Lancaster raters associated it most strongly with sight (3.3 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word relations: Open English WordNet, 2025 edition (CC BY 4.0); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).