Very unlikely Accepted guess F tier for first-turn info

STUSH

STUSH is an accepted guess. Its modelled answer likelihood is very unlikely; no globally completed appearance is recorded here.

Meaning and pronunciation

Adjective

posh; classy or stylish

Adjective

snobbish or stuck-up

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

Thought to be from ostentatious.

Source: Wiktionary (CC BY-SA)

Use STUSH in a puzzle

As an opener, it rules out about 83.1% of possible answers.

Wordle status

Answer chance: very unlikely. Roughly 0.05% within a year (about 1 in 2,113), under the model through 2026-11-05. This is an estimate, not a publisher forecast. How this is calculated.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Earlier benchmark pool

No

Membership in the preserved uniform benchmark; it is not a future eligibility rule.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How STUSH performs as a guess

Wordle accepts STUSH as a guess. It is outside this preserved uniform benchmark’s answer pool; that is not a claim about future eligibility.

Played as an opener, it lands at least one colored tile in 62.4% of games, misses completely in 37.6%, and leaves about 405 possible answers on average.

In the previous complete opener benchmark, it ranks #10,809 of 14,855 openers, averaging 3.78 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe STUSH used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

3.86 Entropy (bits)
405 Avg remaining
0.0% Exact match
83.1% Avg ruled out

As an opening guess: previous benchmark

How STUSH performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.78 Avg guesses
99.96% Solved within six
0.71 Spread of game lengths
#10,809 Rank among openers
Opening with STUSH left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.71 means those games clustered within about 0.71 of a guess of the 3.78 average. It ranks #10,809 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
43
3 guesses
761
4 guesses
1,246
5 guesses
279
6 guesses
24

Composition

4/5 unique
1 vowels
Common:
STU

Feedback chances

Any hit (G/Y)
62%
Green tile
32%
All gray
38%

When STUSH is useful later

STUSH tied for the smallest expected survivor count in 1 of 54 sampled positions where it was legal. This designed sample is not a measure of how often real players should use it.

After SALET: 4 candidates, normal mode

SALET: 11000 (0 = grey, 1 = yellow, 2 = green).

PIAIS: 01102 (0 = grey, 1 = yellow, 2 = green).

NOIAS: 00222 (0 = grey, 1 = yellow, 2 = green).

AMIAS: 00222 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: CHIAS, CRIAS, HUIAS, KUIAS.

With a budget of 2 more guesses, STUSH is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
Sample and method

Every saved board is reachable within a six-turn game. Remaining turns equal six minus the saved history length. The sampling policy is independent of the expected-survivor metric. Two states at each of three depths per opener were selected by a fixed hash from an independent candidate-only sampling policy. Every accepted guess was evaluated. Model answer-model-2026-11-05-9183a914c959, data through 2026-11-05. The score measures expected survivors, not proved solve length or human difficulty.

How this is calculated.

How the solver finds STUSH

The strategy receives only earlier guesses and their feedback. It does not know the answer before choosing a move. Guessing the answer itself on turn one is a lucky one-turn result, not a recommended general strategy.

Normal mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 37 after. This feedback leaves 37 candidates.

    All 37 surviving candidates

    BITSY, BLIST, BOOST, BUIST, COOST, DIDST, DITSY, FOIST, GHOST, GIUST, GLOST, GUTSY, HOIST, INUST, JOIST, JOUST, KYDST, MIDST, MOIST, MOUST, MUIST, NOUST, NUTSO, NUTSY, ODIST, OVIST, PITSO, PITSU, POTSY, PTISH, QUIST, SHIST, STOSS, STUSH, WHIST, YTOST, ZOIST

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test BITSY against the 37 candidates consistent with the earlier rows.

    37 before → 8 after. This feedback leaves 8 candidates.

    All 8 surviving candidates

    COOST, GHOST, GLOST, JOUST, MOUST, NOUST, STOSS, STUSH

    Decision measures before feedback

    Expected remaining candidates: 1.946. Information: 2.346 bits. These measures describe the decision before its realised feedback.

  3. Test JOUST against the 8 candidates consistent with the earlier rows.

    8 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    STUSH

    Decision measures before feedback

    Expected remaining candidates: 1.5. Information: 2.226 bits. These measures describe the decision before its realised feedback.

  4. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    STUSH

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 4 guesses. Uniquely identified on turn 3.

Continue this board in the Solver

Hard Mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 37 after. This feedback leaves 37 candidates.

    All 37 surviving candidates

    BITSY, BLIST, BOOST, BUIST, COOST, DIDST, DITSY, FOIST, GHOST, GIUST, GLOST, GUTSY, HOIST, INUST, JOIST, JOUST, KYDST, MIDST, MOIST, MOUST, MUIST, NOUST, NUTSO, NUTSY, ODIST, OVIST, PITSO, PITSU, POTSY, PTISH, QUIST, SHIST, STOSS, STUSH, WHIST, YTOST, ZOIST

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test BITSY against the 37 candidates consistent with the earlier rows.

    37 before → 8 after. This feedback leaves 8 candidates.

    All 8 surviving candidates

    COOST, GHOST, GLOST, JOUST, MOUST, NOUST, STOSS, STUSH

    Decision measures before feedback

    Expected remaining candidates: 1.946. Information: 2.346 bits. These measures describe the decision before its realised feedback.

  3. Test JOUST against the 8 candidates consistent with the earlier rows.

    8 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    STUSH

    Decision measures before feedback

    Expected remaining candidates: 1.5. Information: 2.226 bits. These measures describe the decision before its realised feedback.

  4. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    STUSH

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 4 guesses. Uniquely identified on turn 3.

Continue this board in the Solver

How the fixed opener panel performs on this answer

OpenerFirst feedbackSurvivorsNormalHard Mode
TARSE10020 (0 grey, 1 yellow, 2 green)3744
CRANE00000 (0 grey, 1 yellow, 2 green)178755
SLATE20010 (0 grey, 1 yellow, 2 green)10764
ADIEU00001 (0 grey, 1 yellow, 2 green)94144
STARE22000 (0 grey, 1 yellow, 2 green)5944
AUDIO01000 (0 grey, 1 yellow, 2 green)40366
RAISE00020 (0 grey, 1 yellow, 2 green)766Not solved in six
ROATE00010 (0 grey, 1 yellow, 2 green)25633
SALET20001 (0 grey, 1 yellow, 2 green)10144
Normal mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 1 · 4 guesses: 4 · 5 guesses: 1 · 6 guesses: 3 · Failed in six: 0
Hard Mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 1 · 4 guesses: 5 · 5 guesses: 1 · 6 guesses: 1 · Failed in six: 1

The nine openers use the same pool and continuation policy. Across both modes: 3–6 guesses among successes; 1 of 18 configurations failed. This is performance on this answer, not an overall opener ranking.

87 openers set up a two-turn opportunity; examples include SOUTH, TRUTH, TOUCH, STARS, TOUGH, SEATS, TRASH, STATS, STAYS, SUITS. After their feedback, this answer is among the most likely survivors with at least half the model probability. This is an opportunity, not a guarantee. An opener that immediately solves is excluded.

Why this answer can be difficult

The answer contains 2 copies of S. Feedback allocates exact matches before misplaced copies; a grey duplicate does not erase another coloured copy.

The worked board still allows 8 different answers at one later decision: COOST, GHOST, GLOST, JOUST, MOUST, NOUST, STOSS, STUSH. These are mechanical alternatives, not a judgement of vocabulary difficulty.

Vocabulary evidence and voluntary player results are reported separately from these solver observations.

Closest competing answers in this board

These words all fit the earlier feedback, rather than merely sharing similar spelling: COOST, GHOST, GLOST, JOUST, MOUST, NOUST, STOSS, STUSH.

A lesson from this route

Before JOUST, 8 words still fit. Its feedback left 1; check the full survivor list before choosing the next answer.

Try another opener or a different move

How this is calculated

The current policy checks all remaining candidates and up to 128 fixed probes. At six or fewer candidates it uses bounded lookahead, preferring modelled six-turn success, then speed among successes. Larger states use expected survivors as a heuristic. These are recommendations, not proofs of optimal play. Hard Mode retains green positions and revealed letter counts; it allows grey letters and a yellow in the same position. Candidate-only play is stricter.

Methods and limitations

Feedback distribution

STUSH can come back 76 different ways. These are the most likely, and how many of the possible answers give each one:

899 answers
280 answers
156 answers
149 answers
96 answers
57 answers
56 answers
53 answers
44 answers
44 answers
42 answers
41 answers
39 answers
34 answers
33 answers
32 answers
31 answers
26 answers
22 answers
21 answers
19 answers
17 answers
12 answers
10 answers
9 answers
9 answers
8 answers
8 answers
7 answers
7 answers

Letter-value totals

Base letter-value totals for STUSH; these do not show whether either game accepts the word.

Scrabble

S1T1U1S1H4
Total: 8 points

Words With Friends

Total: 8 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing STUSH

What the solver recommends next for each way the board can respond to STUSH.

Quick reference

Largest feedback groups after playing STUSH:

38% chance
Suggested:
ARIEL
12% chance
Suggested:
TREAT
7% chance
Suggested:
PLANE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

37.6% →
ARIEL 6.13 bits
11.7% →
TREAT 5.67 bits
6.5% →
PLANE 5.34 bits
6.2% →
MARLE 4.75 bits
4.0% →
CARLE 5.22 bits
2.4% →
CLONE 4.45 bits
2.3% →
RAIKE 4.37 bits
2.2% →
RAINE 4.33 bits
1.8% →
TIARE 4.73 bits
1.8% →
CRINE 3.99 bits

Research on STUSH

Game-tree analysis and word research for STUSH, with an explanation for each figure.

Optimal play

Opening with STUSH, a proven-optimal strategy averages 3.84 guesses and ranks #12,467 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.99 guesses at best and is rank #6,047 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.78, at or below the proven-optimal 3.84, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT).