Very unlikely Accepted guess B tier for first-turn info

SWOLE

SWOLE is an accepted guess. Its modelled answer likelihood is very unlikely; no globally completed appearance is recorded here.

Meaning and pronunciation

Pronunciation: /swəʊl//swoʊl/

Adjective

Full (of something); bursting with.

Adjective

Extremely proud or arrogant.

Verb

simple past and past participle of swell: swelled; swollen.

“His arm just swole up.”

Alternative forms: swoll

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From earlier swoll, from Middle English swal, swall, swalle (simple past tense), and suoll, suolle, swalle, swol, swole, swolle, iswolle, yswolle (past participle), inflected forms of swellen (“to swell”), from Old English sweall (simple past tense), from Proto-Germanic *swall, first and third person singular preterite of Proto-Germanic *swellaną (“to swell”); further origin uncertain.

Source: Wiktionary (CC BY-SA)

Related meanings by dictionary sense

adjective

Extremely muscled

Open English WordNet, 2025 edition, CC BY 4.0. Source dictionary. Senses are kept separate; no puzzle appearance is assigned to a meaning without evidence.

Use SWOLE in a puzzle

As an opener, it rules out about 94.5% of possible answers.

Wordle status

Answer chance: very unlikely. Roughly 0.05% within a year (about 1 in 2,113), under the model through 2026-11-05. This is an estimate, not a publisher forecast. How this is calculated.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Earlier benchmark pool

No

Membership in the preserved uniform benchmark; it is not a future eligibility rule.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

SWOLE in Connections

1 recorded appearance in completed main-edition puzzles through . A category label alone does not establish a word's meaning.

How SWOLE performs as a guess

Wordle accepts SWOLE as a guess. It is outside this preserved uniform benchmark’s answer pool; that is not a claim about future eligibility.

Played as an opener, it lands at least one colored tile in 86.0% of games, misses completely in 14.0%, and leaves about 132 possible answers on average.

In the previous complete opener benchmark, it ranks #4,728 of 14,855 openers, averaging 3.67 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe SWOLE used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.05 Entropy (bits)
132 Avg remaining
0.0% Exact match
94.5% Avg ruled out

As an opening guess: previous benchmark

How SWOLE performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.67 Avg guesses
100% Solved within six
0.70 Spread of game lengths
#4,728 Rank among openers
Opening with SWOLE solved every answer in the snapshot within six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.67 average. It ranks #4,728 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
82
3 guesses
848
4 guesses
1,210
5 guesses
204
6 guesses
10

Composition

5/5 unique
2 vowels
Common:
ELOS

Feedback chances

Any hit (G/Y)
86%
Green tile
41%
All gray
14%

When SWOLE is useful later

SWOLE tied for the smallest expected survivor count in 3 of 54 sampled positions where it was legal. This designed sample is not a measure of how often real players should use it.

After TARSE: 3 candidates, normal mode

TARSE: 00002 (0 = grey, 1 = yellow, 2 = green).

BUNDE: 00002 (0 = grey, 1 = yellow, 2 = green).

OXIME: 00002 (0 = grey, 1 = yellow, 2 = green).

LEEZE: 12002 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: HELVE, PEPLE, WELKE.

With a budget of 2 more guesses, SWOLE is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
After ADIEU: 4 candidates, normal mode

ADIEU: 02000 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: ODDLY, ODOOM, ODORS, ODYLS.

With a budget of 5 more guesses, SWOLE is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
After AUDIO: 3 candidates, normal mode

AUDIO: 11200 (0 = grey, 1 = yellow, 2 = green).

Remaining answers: LADDU, SADHU, UNDAM.

With a budget of 5 more guesses, SWOLE is an information probe, outside this survivor list. It leaves 1.00 candidates on average under the model. Every feedback identifies a single candidate; another turn may be needed to submit it.

Try this position in the Solver
Sample and method

Every saved board is reachable within a six-turn game. Remaining turns equal six minus the saved history length. The sampling policy is independent of the expected-survivor metric. Two states at each of three depths per opener were selected by a fixed hash from an independent candidate-only sampling policy. Every accepted guess was evaluated. Model answer-model-2026-11-05-9183a914c959, data through 2026-11-05. The score measures expected survivors, not proved solve length or human difficulty.

How this is calculated.

How the solver finds SWOLE

The strategy receives only earlier guesses and their feedback. It does not know the answer before choosing a move. Guessing the answer itself on turn one is a lucky one-turn result, not a recommended general strategy.

Normal mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 97 after. This feedback leaves 97 candidates.

    All 97 surviving candidates

    BESEE, BOSIE, COSIE, DISME, ENSUE, ESILE, FUSEE, GUSLE, INSEE, ISSUE, LISLE, MESNE, MUSEE, MYSIE, OSONE, PUSLE, SCENE, SCOBE, SCONE, SCOPE, SEDGE, SEGUE, SEINE, SEIZE, SELLE, SEMEE, SEMIE, SHINE, SHIVE, SHMOE, SHONE, SHOPE, SHOVE, SHULE, SIDHE, SIDLE, SIEGE, SIEVE, SINCE, SINGE, SKENE, SKIVE, SKOBE, SLICE, SLIDE, SLIME, SLIPE, SLIVE, SLOPE, SLOVE, SLYPE, SMEKE, SMILE, SMIZE, SMOKE, SNIDE, SNIPE, SNIVE, SNOKE, SOCLE, SOLDE, SOLVE, SONCE, SONDE, SONNE, SOOLE, SOUCE, SOWCE, SOWLE, SOWNE, SOYLE, SPICE, SPIDE, SPIKE, SPILE, SPINE, SPODE, SPOKE, SPULE, SPUME, SQUEE, SUEDE, SUJEE, SWEDE, SWILE, SWINE, SWIPE, SWIVE, SWOLE, SYBBE, SYBOE, SYCEE, UNSEE, UPSEE, USQUE, VISIE, VISNE

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test SIEVE against the 97 candidates consistent with the earlier rows.

    97 before → 30 after. This feedback leaves 30 candidates.

    All 30 surviving candidates

    SCOBE, SCONE, SCOPE, SHMOE, SHONE, SHOPE, SHULE, SKOBE, SLOPE, SLYPE, SMOKE, SNOKE, SOCLE, SOLDE, SONCE, SONDE, SONNE, SOOLE, SOUCE, SOWCE, SOWLE, SOWNE, SOYLE, SPODE, SPOKE, SPULE, SPUME, SWOLE, SYBBE, SYBOE

    Decision measures before feedback

    Expected remaining candidates: 6.972. Information: 2.789 bits. These measures describe the decision before its realised feedback.

  3. Test SLOPE against the 30 candidates consistent with the earlier rows.

    30 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    SOOLE, SWOLE

    Decision measures before feedback

    Expected remaining candidates: 1.604. Information: 1.224 bits. These measures describe the decision before its realised feedback.

  4. Test SOOLE against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    SWOLE

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

  5. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    SWOLE

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 5 guesses. Uniquely identified on turn 4.

Continue this board in the Solver

Hard Mode

Our solver: bounded weighted policy. Current-pool replay over 14,855 accepted words. Model through 2026-11-05.

  1. The fixed opener tests its five letters.

    14,855 before → 97 after. This feedback leaves 97 candidates.

    All 97 surviving candidates

    BESEE, BOSIE, COSIE, DISME, ENSUE, ESILE, FUSEE, GUSLE, INSEE, ISSUE, LISLE, MESNE, MUSEE, MYSIE, OSONE, PUSLE, SCENE, SCOBE, SCONE, SCOPE, SEDGE, SEGUE, SEINE, SEIZE, SELLE, SEMEE, SEMIE, SHINE, SHIVE, SHMOE, SHONE, SHOPE, SHOVE, SHULE, SIDHE, SIDLE, SIEGE, SIEVE, SINCE, SINGE, SKENE, SKIVE, SKOBE, SLICE, SLIDE, SLIME, SLIPE, SLIVE, SLOPE, SLOVE, SLYPE, SMEKE, SMILE, SMIZE, SMOKE, SNIDE, SNIPE, SNIVE, SNOKE, SOCLE, SOLDE, SOLVE, SONCE, SONDE, SONNE, SOOLE, SOUCE, SOWCE, SOWLE, SOWNE, SOYLE, SPICE, SPIDE, SPIKE, SPILE, SPINE, SPODE, SPOKE, SPULE, SPUME, SQUEE, SUEDE, SUJEE, SWEDE, SWILE, SWINE, SWIPE, SWIVE, SWOLE, SYBBE, SYBOE, SYCEE, UNSEE, UPSEE, USQUE, VISIE, VISNE

    Decision measures before feedback

    Expected remaining candidates: 414.45. Information: 5.74 bits. These measures describe the decision before its realised feedback.

  2. Test SIEVE against the 97 candidates consistent with the earlier rows.

    97 before → 30 after. This feedback leaves 30 candidates.

    All 30 surviving candidates

    SCOBE, SCONE, SCOPE, SHMOE, SHONE, SHOPE, SHULE, SKOBE, SLOPE, SLYPE, SMOKE, SNOKE, SOCLE, SOLDE, SONCE, SONDE, SONNE, SOOLE, SOUCE, SOWCE, SOWLE, SOWNE, SOYLE, SPODE, SPOKE, SPULE, SPUME, SWOLE, SYBBE, SYBOE

    Decision measures before feedback

    Expected remaining candidates: 6.972. Information: 2.789 bits. These measures describe the decision before its realised feedback.

  3. Test SLOPE against the 30 candidates consistent with the earlier rows.

    30 before → 2 after. This feedback leaves 2 candidates.

    All 2 surviving candidates

    SOOLE, SWOLE

    Decision measures before feedback

    Expected remaining candidates: 1.604. Information: 1.224 bits. These measures describe the decision before its realised feedback.

  4. Test SOOLE against the 2 candidates consistent with the earlier rows.

    2 before → 1 after. This feedback leaves 1 candidate.

    All 1 surviving candidates

    SWOLE

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 1.0 bits. These measures describe the decision before its realised feedback.

  5. Submit the only remaining candidate.

    1 before → 1 after. The answer is submitted and solved.

    All 1 surviving candidates

    SWOLE

    Decision measures before feedback

    Expected remaining candidates: 1.0. Information: 0.0 bits. These measures describe the decision before its realised feedback.

Solved in 5 guesses. Uniquely identified on turn 4.

Continue this board in the Solver

How the fixed opener panel performs on this answer

OpenerFirst feedbackSurvivorsNormalHard Mode
TARSE00012 (0 grey, 1 yellow, 2 green)9755
CRANE00002 (0 grey, 1 yellow, 2 green)52344
SLATE21002 (0 grey, 1 yellow, 2 green)1433
ADIEU00010 (0 grey, 1 yellow, 2 green)128244
STARE20002 (0 grey, 1 yellow, 2 green)8355
AUDIO00001 (0 grey, 1 yellow, 2 green)178455
RAISE00012 (0 grey, 1 yellow, 2 green)8566
ROATE01002 (0 grey, 1 yellow, 2 green)8644
SALET20110 (0 grey, 1 yellow, 2 green)4433
Normal mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 2 · 4 guesses: 3 · 5 guesses: 3 · 6 guesses: 1 · Failed in six: 0
Hard Mode
1 guess: 0 · 2 guesses: 0 · 3 guesses: 2 · 4 guesses: 3 · 5 guesses: 3 · 6 guesses: 1 · Failed in six: 0

The nine openers use the same pool and continuation policy. Across both modes: 3–6 guesses among successes; 0 of 18 configurations failed. This is performance on this answer, not an overall opener ranking.

23 openers set up a two-turn opportunity; examples include WORSE, STOLE, SWORE, LOWES, SCOWL, SOWER, SWALE, OWLER, OWERS, OWLET. After their feedback, this answer is among the most likely survivors with at least half the model probability. This is an opportunity, not a guarantee. An opener that immediately solves is excluded.

Why this answer can be difficult

The worked board still allows 2 different answers at one later decision: SOOLE, SWOLE. These are mechanical alternatives, not a judgement of vocabulary difficulty.

Vocabulary evidence and voluntary player results are reported separately from these solver observations.

Closest competing answers in this board

These words all fit the earlier feedback, rather than merely sharing similar spelling: SOOLE, SWOLE.

A lesson from this route

Before SOOLE, 2 words still fit. Its feedback left 1; check the full survivor list before choosing the next answer.

Try another opener or a different move

How this is calculated

The current policy checks all remaining candidates and up to 128 fixed probes. At six or fewer candidates it uses bounded lookahead, preferring modelled six-turn success, then speed among successes. Larger states use expected survivors as a heuristic. These are recommendations, not proofs of optimal play. Hard Mode retains green positions and revealed letter counts; it allows grey letters and a yellow in the same position. Candidate-only play is stricter.

Methods and limitations

Feedback distribution

SWOLE can come back 110 different ways. These are the most likely, and how many of the possible answers give each one:

336 answers
269 answers
183 answers
149 answers
125 answers
114 answers
104 answers
77 answers
63 answers
58 answers
51 answers
46 answers
43 answers
43 answers
41 answers
36 answers
35 answers
34 answers
30 answers
30 answers
27 answers
26 answers
23 answers
23 answers
23 answers
22 answers
21 answers
20 answers
15 answers
15 answers

Letter-value totals

Base letter-value totals for SWOLE; these do not show whether either game accepts the word.

Scrabble

S1W4O1L1E1
Total: 8 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing SWOLE

What the solver recommends next for each way the board can respond to SWOLE.

Quick reference

Largest feedback groups after playing SWOLE:

14% chance
Suggested:
TRAIN
11% chance
Suggested:
DETER
8% chance
Suggested:
RATIO

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

14.0% →
TRAIN 5.97 bits
11.2% →
DETER 5.39 bits
7.7% →
RATIO 5.00 bits
6.2% →
REACT 4.59 bits
5.2% →
PLAIN 4.97 bits
4.8% →
RENAL 4.70 bits
4.3% →
STARK 4.49 bits
3.2% →
TRASH 4.62 bits
2.6% →
TROOP 4.06 bits
2.4% →
VOTER 4.25 bits

Research on SWOLE

Game-tree analysis and word research for SWOLE, with an explanation for each figure.

Optimal play

Opening with SWOLE, a proven-optimal strategy averages 3.68 guesses and ranks #3,582 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.81 guesses at best and is rank #1,633 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.67, at or below the proven-optimal 3.68, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
SWOLE sits in the advanced band of the wordfreq scale, appearing less than once per million words in the source corpus. Corpus frequency does not measure every reader’s familiarity.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).