Accepted guess Not a possible answer F tier for first-turn info

TIKIA

TIKIA is accepted as a guess but is not on the solver's possible-answer list.

No dictionary definition for TIKIA is recorded in our sourced data.

As an opener, it rules out about 87.9% of possible answers.

Meaning and pronunciation

We do not have a sourced definition for this word yet.

Check TIKIA on Wiktionary or report a missing entry.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How TIKIA performs as a guess

Wordle accepts TIKIA as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 75.1% of games, misses completely in 24.9%, and leaves about 286 possible answers on average.

In the previous complete opener benchmark, it ranks #12,726 of 14,855 openers, averaging 3.83 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe TIKIA used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

3.92 Entropy (bits)
286 Avg remaining
0.0% Exact match
87.9% Avg ruled out
Higher first-turn entropy than about 19% of evaluated openers
2.03 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How TIKIA performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.83 Avg guesses
99.92% Solved within six
0.71 Spread of game lengths
#12,726 Rank among openers
Opening with TIKIA left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.71 means those games clustered within about 0.71 of a guess of the 3.83 average. It ranks #12,726 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
34
3 guesses
700
4 guesses
1,265
5 guesses
332
6 guesses
21
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

4/5 unique
3 vowels
Common:
AIT

Feedback chances

Any hit (G/Y)
75%
Green tile
23%
All gray
25%

Feedback distribution

TIKIA can come back 61 different ways. These are the most likely, and how many of the possible answers give each one:

592 answers
452 answers
189 answers
168 answers
146 answers
113 answers
66 answers
58 answers
57 answers
54 answers
49 answers
44 answers
41 answers
37 answers
37 answers
37 answers
28 answers
24 answers
15 answers
13 answers
10 answers
10 answers
9 answers
8 answers
8 answers
7 answers
7 answers
7 answers
6 answers
6 answers

Letter-value totals

Base letter-value totals for TIKIA; these do not show whether either game accepts the word.

Scrabble

T1I1K5I1A1
Total: 9 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing TIKIA

What the solver recommends next for each way the board can respond to TIKIA.

Quick reference

Largest feedback groups after playing TIKIA:

25% chance
Suggested:
SOLER
19% chance
Suggested:
CARLE
8% chance
Suggested:
SOREL

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

24.9%
SOLER 5.96 bits
19.0%
CARLE 5.52 bits
8.0%
SOREL 5.54 bits
7.1%
SCALE 4.99 bits
6.1%
SNORE 4.96 bits
4.8%
SONDE 4.65 bits
2.8%
CLOSE 4.95 bits
2.4%
CRANE 4.41 bits
2.4%
SHOER 4.89 bits
2.3%
SLANE 4.17 bits

Research on TIKIA

Game-tree analysis and word research for TIKIA, with an explanation for each figure.

Optimal play

Opening with TIKIA, a proven-optimal strategy averages 3.85 guesses and ranks #12,756 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 4.00 guesses at best and is rank #6,220 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.83, at or below the proven-optimal 3.85, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Three syllables, stress on the first syllable Say it TEEKEEUH. Estimated pronunciation

This pronunciation is machine-estimated, not taken from a pronunciation dictionary.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD), with machine estimates from the g2p_en model.