Accepted guess Not a possible answer C tier for first-turn info

TRIST

TRIST is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Pronunciation: /tɹɪst/

Adjective

Alternative form of triste (“sad; sorrowful; gloomy”).

Noun

Trust, faith.

Verb

To trust, have faith in.

Noun

A set station in hunting.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Old French triste. Compare tryst.

Source: Wiktionary (CC BY-SA)

Use TRIST in a puzzle

As an opener, it rules out about 92.2% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How TRIST performs as a guess

Wordle accepts TRIST as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 78.6% of games, misses completely in 21.4%, and leaves about 186 possible answers on average.

In the previous complete opener benchmark, it ranks #4,454 of 14,855 openers, averaging 3.66 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe TRIST used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.73 Entropy (bits)
186 Avg remaining
0.0% Exact match
92.2% Avg ruled out

As an opening guess: previous benchmark

How TRIST performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.66 Avg guesses
99.92% Solved within six
0.72 Spread of game lengths
#4,454 Rank among openers
Opening with TRIST left 2 of the snapshot's answers unsolved after six guesses. A spread of 0.72 means those games clustered within about 0.72 of a guess of the 3.66 average. It ranks #4,454 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
56
3 guesses
954
4 guesses
1,095
5 guesses
226
6 guesses
21

Composition

4/5 unique
1 vowels
Common:
IRST

Feedback chances

Any hit (G/Y)
79%
Green tile
36%
All gray
21%

Feedback distribution

TRIST can come back 97 different ways. These are the most likely, and how many of the possible answers give each one:

511 answers
271 answers
150 answers
150 answers
122 answers
84 answers
74 answers
72 answers
69 answers
68 answers
66 answers
62 answers
41 answers
38 answers
36 answers
35 answers
35 answers
29 answers
28 answers
28 answers
19 answers
19 answers
18 answers
17 answers
16 answers
14 answers
14 answers
14 answers
13 answers
13 answers

Letter-value totals

Base letter-value totals for TRIST; these do not show whether either game accepts the word.

Scrabble

T1R1I1S1T1
Total: 5 points

Words With Friends

Total: 5 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing TRIST

What the solver recommends next for each way the board can respond to TRIST.

Quick reference

Largest feedback groups after playing TRIST:

21% chance
Suggested:
ALONE
11% chance
Suggested:
RAREE
6% chance
Suggested:
PLANE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

21.4% →
ALONE 6.08 bits
11.4% →
RAREE 5.02 bits
6.3% →
PLANE 5.31 bits
6.3% →
LIANE 5.05 bits
5.1% →
CANOE 4.86 bits
3.5% →
CLONE 5.01 bits
3.1% →
HAOLE 4.87 bits
3.0% →
HAOLE 5.20 bits
2.9% →
PORAE 4.47 bits
2.9% →
CLADE 4.99 bits

Research on TRIST

Game-tree analysis and word research for TRIST, with an explanation for each figure.

Optimal play

Opening with TRIST, a proven-optimal strategy averages 3.71 guesses and ranks #5,902 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.84 guesses at best and is rank #2,663 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.66, at or below the proven-optimal 3.71, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
TRIST sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).