Accepted guess Not a possible answer F tier for first-turn info

TWILL

TWILL is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Pronunciation: /twɪl/[twɪɫ]

Noun

A pattern, characterised by diagonal ridges, created by the regular interlacing of threads of the warp and weft during weaving.

Noun

A cloth or portion of cloth woven in such a pattern.

Verb

To weave (cloth, etc.) so as to produce the appearance of diagonal lines or ribs on the surface.

Alternative forms: tweel

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Middle English twyll, twylle, from Old English twilīċ (“two-threaded”), a partial calque of Latin bilix, bilic-, from bis (“twice”) + licium (“thread”).

Source: Wiktionary (CC BY-SA)

How it sounds

One syllable Say it TWIHL.

Rhymes with STILL UNTIL SKILL CHILL DRILL

In a sentence

Do you know the difference between twill and corduroy?
© tatoeba.org contributor LB (CC BY 2.0 FR)
Did you know that denim is actually a type of twill fabric?
© tatoeba.org contributor LB (CC BY 2.0 FR)

Use TWILL in a puzzle

As an opener, it rules out about 86.6% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How TWILL performs as a guess

Wordle accepts TWILL as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 68.8% of games, misses completely in 31.2%, and leaves about 318 possible answers on average.

In the previous complete opener benchmark, it ranks #10,369 of 14,855 openers, averaging 3.77 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe TWILL used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

3.99 Entropy (bits)
318 Avg remaining
0.0% Exact match
86.6% Avg ruled out

As an opening guess: previous benchmark

How TWILL performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.77 Avg guesses
99.87% Solved within six
0.72 Spread of game lengths
#10,369 Rank among openers
Opening with TWILL left 3 of the snapshot's answers unsolved after six guesses. A spread of 0.72 means those games clustered within about 0.72 of a guess of the 3.77 average. It ranks #10,369 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
44
3 guesses
801
4 guesses
1,176
5 guesses
313
6 guesses
17

Composition

4/5 unique
1 vowels
Common:
ILT

Feedback chances

Any hit (G/Y)
69%
Green tile
28%
All gray
31%

Feedback distribution

TWILL can come back 78 different ways. These are the most likely, and how many of the possible answers give each one:

743 answers
281 answers
211 answers
182 answers
124 answers
86 answers
81 answers
71 answers
60 answers
49 answers
46 answers
38 answers
37 answers
31 answers
23 answers
22 answers
21 answers
18 answers
17 answers
15 answers
13 answers
12 answers
12 answers
12 answers
11 answers
10 answers
10 answers
10 answers
9 answers
9 answers

Letter-value totals

Base letter-value totals for TWILL; these do not show whether either game accepts the word.

Scrabble

T1W4I1L1L1
Total: 8 points

Words With Friends

Total: 10 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing TWILL

What the solver recommends next for each way the board can respond to TWILL.

Quick reference

Largest feedback groups after playing TWILL:

31% chance
Suggested:
SOARE
12% chance
Suggested:
SOARE
9% chance
Suggested:
SOARE

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

31.2% →
SOARE 6.18 bits
11.8% →
SOARE 5.73 bits
8.9% →
SOARE 5.38 bits
7.6% →
RINSE 5.29 bits
5.2% →
CRANE 5.14 bits
3.6% →
SOARE 5.08 bits
3.4% →
FIRST 4.21 bits
3.0% →
DRONE 4.96 bits
2.5% →
RANCE 4.72 bits
2.1% →
SAYNE 4.66 bits

Research on TWILL

Game-tree analysis and word research for TWILL, with an explanation for each figure.

Optimal play

Opening with TWILL, a proven-optimal strategy averages 3.81 guesses and ranks #11,291 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.93 guesses at best and is rank #4,859 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.77, at or below the proven-optimal 3.81, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
TWILL sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0).