Accepted guess Not a possible answer C tier for first-turn info

ZOIST

ZOIST is accepted as a guess but is not on the solver's possible-answer list.

As an opener, it rules out about 91.7% of possible answers.

Meaning and pronunciation

Noun

One who subscribes to the doctrine of zoism.

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How ZOIST performs as a guess

Wordle accepts ZOIST as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 77.4% of games, misses completely in 22.6%, and leaves about 197 possible answers on average.

In the previous complete opener benchmark, it ranks #6,522 of 14,855 openers, averaging 3.69 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

Useful pattern pages

If you only know part of the word, start with one of these matching patterns.

First-turn measures

All four describe ZOIST used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

4.51 Entropy (bits)
197 Avg remaining
0.0% Exact match
91.7% Avg ruled out
Higher first-turn entropy than about 53% of evaluated openers
1.44 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How ZOIST performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.69 Avg guesses
99.79% Solved within six
0.70 Spread of game lengths
#6,522 Rank among openers
Opening with ZOIST left 5 of the snapshot's answers unsolved after six guesses. A spread of 0.70 means those games clustered within about 0.70 of a guess of the 3.69 average. It ranks #6,522 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
40
3 guesses
895
4 guesses
1,180
5 guesses
211
6 guesses
23
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
2 vowels
Common:
IOST

Feedback chances

Any hit (G/Y)
77%
Green tile
36%
All gray
23%

Feedback distribution

ZOIST can come back 75 different ways. These are the most likely, and how many of the possible answers give each one:

537 answers
182 answers
180 answers
156 answers
156 answers
132 answers
119 answers
81 answers
73 answers
62 answers
54 answers
45 answers
41 answers
39 answers
38 answers
38 answers
33 answers
28 answers
28 answers
27 answers
20 answers
19 answers
17 answers
16 answers
16 answers
15 answers
14 answers
14 answers
14 answers
12 answers

Letter-value totals

Base letter-value totals for ZOIST; these do not show whether either game accepts the word.

Scrabble

Z10O1I1S1T1
Total: 14 points

Words With Friends

Total: 14 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing ZOIST

What the solver recommends next for each way the board can respond to ZOIST.

Quick reference

Largest feedback groups after playing ZOIST:

23% chance
Suggested:
CARLE
8% chance
Suggested:
CRANE
8% chance
Suggested:
LINER

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

22.6%
CARLE 6.20 bits
7.7%
CRANE 5.49 bits
7.6%
LINER 5.28 bits
6.6%
PARLE 5.36 bits
6.6%
CARLE 4.67 bits
5.6%
TARTE 5.49 bits
5.0%
CRANE 5.06 bits
3.4%
CRANE 5.02 bits
3.1%
PHARE 4.80 bits
2.6%
PLATE 4.47 bits

Research on ZOIST

Game-tree analysis and word research for ZOIST, with an explanation for each figure.

Optimal play

Opening with ZOIST, a proven-optimal strategy averages 3.75 guesses and ranks #7,895 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

In hard mode it averages 3.91 guesses at best and is rank #4,321 of the 7,453 openers that can still guarantee a solve within six guesses.

Our six-turn simulation says 3.69, at or below the proven-optimal 3.75, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

Two syllables, stress on the first syllable Say it ZOHIHST. Estimated pronunciation

This pronunciation is machine-estimated, not taken from a pronunciation dictionary.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD), with machine estimates from the g2p_en model.