Accepted guess Not a possible answer B tier for first-turn info

CANST

CANST is accepted as a guess but is not on the solver's possible-answer list.

As an opener, it rules out about 94.8% of possible answers.

Meaning and pronunciation

Pronunciation: /kænst//kənst/

Verb

second-person singular simple present indicative of can

Alternative forms: can'st

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

Not used yet

No past answer date found.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

Why this solver ranks CANST highly

This solver ranks CANST highly because it separates the possible answers well, even though it is not itself a possible answer.

Played as an opener, it lands at least one colored tile in 83.2% of games, misses completely in 16.8%, and leaves about 124 possible answers on average.

In the current bounded six-turn policy, it ranks #21 of 182 evaluated openers; exact misses rank first, then average guesses among wins.

In the previous complete opener benchmark, it ranks #18 of 14,855 openers, averaging 3.53 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe CANST used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.26 Entropy (bits)
124 Avg remaining
0.0% Exact match
94.8% Avg ruled out
Higher first-turn entropy than about 94% of evaluated openers
0.69 bits below the highest measured first-turn entropy (~5.95 bits)

As an opening guess: previous benchmark

How CANST performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.53 Avg guesses
99.96% Solved within six
0.67 Spread of game lengths
#18 Rank among openers
Opening with CANST left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.67 means those games clustered within about 0.67 of a guess of the 3.53 average. It ranks #18 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
64
3 guesses
1,126
4 guesses
1,020
5 guesses
129
6 guesses
14
Top-ranked in the current bounded policy screen: SLANT. The policy minimizes misses within six first, then average guesses among wins (3.46 for the leader). Compare the ranking measures

Composition

5/5 unique
1 vowels
Common:
ANST

Feedback chances

Any hit (G/Y)
83%
Green tile
38%
All gray
17%

Feedback distribution

CANST can come back 114 different ways. These are the most likely, and how many of the possible answers give each one:

398 answers
190 answers
132 answers
129 answers
120 answers
101 answers
72 answers
61 answers
59 answers
57 answers
56 answers
47 answers
47 answers
45 answers
45 answers
41 answers
35 answers
35 answers
30 answers
29 answers
28 answers
28 answers
26 answers
25 answers
24 answers
23 answers
22 answers
22 answers
19 answers
18 answers

Letter-value totals

Base letter-value totals for CANST; these do not show whether either game accepts the word.

Scrabble

C3A1N1S1T1
Total: 7 points

Words With Friends

Total: 9 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing CANST

What the solver recommends next for each way the board can respond to CANST.

Quick reference

Largest feedback groups after playing CANST:

17% chance
Suggested:
DROLE
8% chance
Suggested:
DROLE
6% chance
Suggested:
GOIER

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

16.8%
DROLE 6.12 bits
8.0%
DROLE 5.55 bits
5.6%
GOIER 5.27 bits
5.4%
TRITE 5.46 bits
5.1%
PLIER 5.43 bits
4.3%
PLIER 4.56 bits
3.0%
PROLE 5.08 bits
2.6%
GRONE 4.61 bits
2.5%
PLIER 4.96 bits
2.4%
GOIER 4.86 bits

Research on CANST

Game-tree analysis and word research for CANST, with an explanation for each figure.

Optimal play

Opening with CANST, a proven-optimal strategy averages 3.60 guesses and ranks #124 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with CANST can guarantee a solve within six guesses.

Our six-turn simulation says 3.53, at or below the proven-optimal 3.60, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

How it sounds

One syllable Say it KANST. Estimated pronunciation

This pronunciation is machine-estimated, not taken from a pronunciation dictionary.

Familiarity and learning

Frequency
CANST sits in the advanced band of the wordfreq scale, appearing less than once per million words of written English; the band marks it as an uncommon word many players still recognize.

In a sentence

Thou canst think of thee a cat, but thou art but a rat.
© tatoeba.org contributor nonong (CC BY 2.0 FR)

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD), with machine estimates from the g2p_en model; Word frequency: wordfreq (data CC BY-SA 4.0).