Past Wordle answer Possible answer Accepted guess B tier for first-turn info

HEIST

Yes, HEIST was the Wordle answer on April 26, 2022 (Wordle #311).

Meaning and pronunciation

Pronunciation: /haɪst/

Noun

A robbery or burglary, especially from an institution such as a bank or museum.

Noun

A fiction genre in which a heist is central to the plot; a work in such a genre.

Verb

To steal, rob, or hold up (something).

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

Probably pronunciation variation of hoist.

Source: Wiktionary (CC BY-SA)

How it sounds

One syllable Say it HYST.

Rhymes with DICED GEIST FEIST

In a sentence

He may somehow be involved in the heist.
© tatoeba.org contributor Amastan (CC BY 2.0 FR)
Bruno prepared for the heist.
© tatoeba.org contributor Amastan (CC BY 2.0 FR)

Use HEIST in a puzzle

As an opener, it rules out about 94.6% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

Yes

Included among the answers considered by the solver.

Past Wordle answer

Used once

Past Wordle answer: April 26, 2022 (#311).

See the full page for that puzzle: April 26, 2022 (#311).

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

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How HEIST performs as a guess

HEIST is a possible answer, so it would solve about one game in 2,384 when every answer is treated as equally likely.

Played as an opener, it lands at least one colored tile in 84.9% of games, misses completely in 15.1%, and leaves about 129 possible answers on average.

In the previous complete opener benchmark, it ranks #763 of 14,855 openers, averaging 3.59 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe HEIST used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.29 Entropy (bits)
129 Avg remaining
0.04% Exact match
94.6% Avg ruled out

As an opening guess: previous benchmark

How HEIST performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.59 Avg guesses
99.96% Solved within six
0.72 Spread of game lengths
#763 Rank among openers
Opening with HEIST left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.72 means those games clustered within about 0.72 of a guess of the 3.59 average. It ranks #763 of 14,855 openers by average guesses in games solved within six.
1 guess
1
2 guesses
74
3 guesses
1,034
4 guesses
1,036
5 guesses
190
6 guesses
18

Composition

5/5 unique
2 vowels
Common:
EIST

Feedback chances

Any hit (G/Y)
85%
Green tile
36%
All gray
15%

Example solver route

R O A T E
S L E E T
E X I S T
H E I S T

One example route used by the solver.

This solver benchmark reaches HEIST in 4 guesses.

Feedback distribution

HEIST can come back 126 different ways. These are the most likely, and how many of the possible answers give each one:

361 answers
304 answers
123 answers
114 answers
103 answers
70 answers
66 answers
66 answers
61 answers
59 answers
55 answers
50 answers
48 answers
41 answers
37 answers
37 answers
37 answers
34 answers
34 answers
29 answers
28 answers
25 answers
22 answers
21 answers
21 answers
20 answers
20 answers
19 answers
17 answers
16 answers

Letter-value totals

Base letter-value totals for HEIST; these do not show whether either game accepts the word.

Scrabble

H4E1I1S1T1
Total: 8 points

Words With Friends

Total: 7 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing HEIST

What the solver recommends next for each way the board can respond to HEIST.

Quick reference

Largest feedback groups after playing HEIST:

15% chance
Suggested:
MOLAR
13% chance
Suggested:
LAREE
5% chance
Suggested:
NADIR

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

15.1% →
MOLAR 5.75 bits
12.8% →
LAREE 5.24 bits
5.2% →
NADIR 4.91 bits
4.8% →
LEARE 4.67 bits
4.3% →
COALY 5.00 bits
2.9% →
DINER 4.55 bits
2.8% →
TOTAL 4.83 bits
2.8% →
CLARY 4.37 bits
2.6% →
TARTE 4.53 bits
2.5% →
PARLE 4.89 bits

Research on HEIST

Game-tree analysis and word research for HEIST, with an explanation for each figure.

Optimal play

Opening with HEIST, a proven-optimal strategy averages 3.63 guesses and ranks #844 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with HEIST can guarantee a solve within six guesses.

Our six-turn simulation says 3.59, at or below the proven-optimal 3.63, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
HEIST sits in the intermediate band of the wordfreq scale, appearing about 2 times per million words of written English; the band marks it as a word most readers meet regularly.
Dominant sense
Lancaster raters associated it most strongly with sight (3.1 of 5).

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Pronunciation: CMU Pronouncing Dictionary (BSD); Word frequency: wordfreq (data CC BY-SA 4.0); Lancaster Sensorimotor Norms (CC BY 4.0).