Accepted guess Not a possible answer B tier for first-turn info

SAITH

SAITH is accepted as a guess but is not on the solver's possible-answer list.

Meaning and pronunciation

Pronunciation: /sɛθ//seɪθ//ˈseɪ.əθ/

Noun

Alternative form of saithe (“type of fish”).

Verb

third-person singular simple present indicative of say

Alternative forms: sayeth, says

Source: Wiktionary contributors · CC BY-SA 4.0. Corrections.

Etymology

From Old English sæġþ, from seċġan.

Source: Wiktionary (CC BY-SA)

In a sentence

Ye heed not what he saith.
© tatoeba.org contributor nonong (CC BY 2.0 FR)
He saith, This is it that I said: You are spies.
© tatoeba.org contributor carlosalberto (CC BY 2.0 FR)

Use SAITH in a puzzle

As an opener, it rules out about 94.4% of possible answers.

Wordle status

A word can be a playable guess without being a possible answer.

Playable guess

Yes

Included in the Wordle guess list used by our tools.

Possible answer

No

The solver does not currently treat this as a possible answer.

Past Wordle answer

No completed appearance

No appearance in our globally completed history. A recent puzzle may still be live elsewhere.

The possible-answer list is the solver's current list and may change when Wordle adds new answers.

How SAITH performs as a guess

Wordle accepts SAITH as a guess, but the solver does not list it as a possible answer.

Played as an opener, it lands at least one colored tile in 82.9% of games, misses completely in 17.1%, and leaves about 134 possible answers on average.

In the previous complete opener benchmark, it ranks #323 of 14,855 openers, averaging 3.58 guesses in games solved within six turns.

Try your feedback pattern

Tap the tiles to match your feedback, then see the ranked follow-up guesses.

All gray? Tap a tile to cycle gray → yellow → green.

First-turn measures

All four describe SAITH used as an opening guess. Entropy is the same idea as “avg ruled out” on a log scale: a higher number means the guess splits the possible answers into more, smaller groups.

5.26 Entropy (bits)
134 Avg remaining
0.0% Exact match
94.4% Avg ruled out

As an opening guess: previous benchmark

How SAITH performed in the previous complete opener benchmark, against its captured answer snapshot. These research figures are separate from today's solver recommendations. See the data page for the method.

3.58 Avg guesses
99.96% Solved within six
0.69 Spread of game lengths
#323 Rank among openers
Opening with SAITH left 1 of the snapshot's answers unsolved after six guesses. A spread of 0.69 means those games clustered within about 0.69 of a guess of the 3.58 average. It ranks #323 of 14,855 openers by average guesses in games solved within six.
1 guess
0
2 guesses
61
3 guesses
1,085
4 guesses
1,011
5 guesses
185
6 guesses
11

Composition

5/5 unique
2 vowels
Common:
AIST

Feedback chances

Any hit (G/Y)
83%
Green tile
43%
All gray
17%

Feedback distribution

SAITH can come back 123 different ways. These are the most likely, and how many of the possible answers give each one:

407 answers
237 answers
149 answers
135 answers
95 answers
92 answers
84 answers
70 answers
56 answers
49 answers
45 answers
45 answers
42 answers
40 answers
40 answers
35 answers
33 answers
27 answers
26 answers
25 answers
24 answers
24 answers
21 answers
19 answers
19 answers
19 answers
18 answers
18 answers
18 answers
17 answers

Letter-value totals

Base letter-value totals for SAITH; these do not show whether either game accepts the word.

Scrabble

S1A1I1T1H4
Total: 8 points

Words With Friends

Total: 7 points

Scores shown are base values without double/triple letter or word bonuses.

Strategy after playing SAITH

What the solver recommends next for each way the board can respond to SAITH.

Quick reference

Largest feedback groups after playing SAITH:

17% chance
Suggested:
DROLE
10% chance
Suggested:
DROLE
6% chance
Suggested:
LINER

Follow-ups for common patterns

Ranked follow-up guesses for the 10 most common feedback patterns.

17.1% →
DROLE 5.99 bits
9.9% →
DROLE 5.47 bits
6.2% →
LINER 5.29 bits
5.7% →
MORNE 4.68 bits
4.0% →
ROUET 5.39 bits
3.9% →
CRONE 4.73 bits
3.5% →
PRONE 4.99 bits
2.9% →
ALERT 4.67 bits
2.3% →
COURE 4.86 bits
2.1% →
TONER 4.38 bits

Research on SAITH

Game-tree analysis and word research for SAITH, with an explanation for each figure.

Optimal play

Opening with SAITH, a proven-optimal strategy averages 3.64 guesses and ranks #1,093 of 14,855 legal openers. The best proven opener, TARSE, averages 3.55.

No guaranteed hard-mode solve In hard mode, no strategy that opens with SAITH can guarantee a solve within six guesses.

Our six-turn simulation says 3.58, at or below the proven-optimal 3.64, because the two figures score different answer lists.

These figures come from exhaustive game-tree search and are exact for the NYT lists of July 2023 (3,158 answers). They do not use the site's working answer pool.

Familiarity and learning

Frequency
SAITH sits in the advanced band of the wordfreq scale, appearing about once per million words of written English; the band marks it as an uncommon word many players still recognize.

Sources: Optimal-play values: Alex Selby's exhaustive Wordle analysis (MIT); Word frequency: wordfreq (data CC BY-SA 4.0).